They should give us the "remastered" as a patch for FREE! like what cdproject did with the witcher. How come developers never show gamers any gratitude for our support?
How much extra are you willing to pay for backwards compatibility, though? That was one of the primary forces behind the price of the PS3 early on. I mean, Nintendo can get away with it because the guts of a Wii cost a buck fifty to add in nowadays, but in all probability you're looking at another two hundred bucks for backwards compatibility on either Nintendo or Microsoft's consoles. Do you think the market would support 600-700 dollar consoles? Software compatibility had no end of trouble last gen, too. I'm not sure that's necessarily a guarantee of efficiency.shirkbot said:Wouldn't this issue be solved much more efficiently if the console manufacturers weren't intent on axing backwards compatibility? I think there is a merit to a remaster after some amount of time, but anything from the last gen would almost certainly have been better served by just having backwards-compatible consoles.
I played DK and DK2 last year. yes, the graphics are pretty bad, but its still fun to play. Also DK1 has fan made engine rebuild, which is free and uses DK files to make thier own game (its actually identical to original, they just say similar for legality reasons) which improves the graphical problems a bit.geier said:Are Remastered Video Games Stupid?
I can answer this question with two words and a number: Dungeon Keeper 2
I cannot play this game. Really, it is hideous. I want to like this game, but the graphics are in this first gen 3D and look like folded paper.
Re-Release it with todays graphics and you get a game that gives the player no eye cancer.
the fault here lies with Sony for limiting TLOU to PS3 to begin with.senkus said:Sony announced that many PS4 owners were not on PS3, why do you want those guys to spend another $200 just so they can play The Last of Us or PS3 hit soandso?
Also, when criticising Remaster practise, you're essentially defending exclusivity, just that it's not exclusivity of manufacturers (Sony/Microsoft), but exclusivity of console generations (PS2/PS3/PS4).
Sorry, but ya'll are completely wrong. I can semi-understand your points, but you don't take into account what other's may think.Firefilm said:Are Remastered Video Games Stupid?
As the prophetic Jim Sterling foretold, Resident Evil is being remade...again. Is this a stupid, unimaginative move, or a way to introduce new audiences to great games?
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The problem with changing the gameplay is that you will earn the ire of some of the fans that hope it controls the same way. The Halo team actually put a glitch BACK IN to the game b/c it was such an iconic part of the Halo 2 Multiplayer experience. (like the combo system in Street Fighter was a left in glitch that make it a world wide best seller).GoodNewsOke said:The problem with many Remasters is that they only improve upon the presentation. Granted, graphics are somewhat important in games, but there is more to a good videogame. A remaster that only improves the presentation is like re-releasing a book, but instead of using cheap,super-thin, slightly brownish paper you use thicker, slightly whiter paper instead of ironing out plot-holes and grammatical errors.
If Remasters would actually improve gameplay, improve map-layouts, make the AI smarter, tweak the in-game economy, offer more unlockables and such things, people would be much more open to the idea I think.
The Resident Evil remake for instance is going to incorporate a new relative control scheme. I personally won't be using it, but I know many people can't stand the absolute one from the older games. So that is an improvement which makes the remake seem not as lazy as other Remasters.
I haven't played it but does The Last of Us on PS4 actually improve upon the PS3 version? Other than the presentation I mean? Is the AI smarter? Is the item-management better? Is it an overall better experience or just a better looking experience?
The Backward Compatibility argument has always had a special place in my heart. It's the perfect example of gamer entitlement and lack of understanding how development/pricing, and the real world in general work.SilverUchiha said:Remakes would be 100% unnecessary for any games of the Gamecube, PS1, Xbox generation or later if you offered full backwards compatibility in all systems to go back that far. Re-releasing or remaster old cartridge based games, I fully understand because the technology has evolved to a point to where we simply can't play the Super Mario Bros cartridge on a WiiU, but for a very small price, we can just buy an downloadable version of that same game.
I'm against the remake, remaster, re-released unless it is to bring back something that can't be played, or to improve on something that actually benefits from the improvements. And as for stuff like the Last of Us or Tomb Raider Definitive Edition, they wouldn't be needed if the current gen consoles were backwards compatible. But MS and Sony want more money and won't offer those options to those of us willing to pay for those options (because there are plenty out there that want said options). So this is just something we're stuck with until people actually do something interesting in this generation of games.