Sarge034 said:
Thyunda said:
Alright, mate, I know you're running out of arguments but that last part was a little bit odd. If you're finding intelligent conversations about the 'underlying themes' of Call of Duty games then I can tell you that we're on different standards of 'intelligent conversation.' See, my idea of an intelligent conversation about underlying themes tends to involve original underlying themes.
If you can name three original, thought-provoking themes of Call of Duty, I bet I can name three places they were done better.
Then you don't have intelligent conversations. If you're so close minded as to only believe that original themes can be intelligent then you are not in the realm of intelligence you seem to think you are. Relativity was published in parts between 1905-1916, does that mean it's too old to be intelligent conversation? Or if it's not age but "originality" you're truly looking at, relativity was based off of Newtonian Laws (1687). Nuclear arms security, moral ambiguity, ends justify the means, augmentation, drone warfare, morality in war, corruption, the cost of revenge... these are all topics of relative "newness" and "originality" but they're all still relevant and invoke intelligent conversation between intellectuals.
And your continued use of the word "mate" as well as the enunciation you gave it is not unnoticed. If you want to keep implying you're my submissive catcher then fine, I won't stop you.
I don't think you've ever met a 'submissive catcher,' mate, I think it's something you read about on the internet one time, noticed a similarity between the British tendency to refer to people as 'mate' and the term for an animal's breeding partner and realised you could get infinite kek from pointing it out. At some point you'll realise it wasn't particularly clever nor witty the first time, so I'll give you the benefit of the doubt and assume you're only trotting out tired and old jokes because you're stuck for a proper argument.
Everything you've listed as 'intelligent conversation' that you can get from
Call of Duty is the exact same level of maturity and intelligence you could get from drawing pictures of stick-men soldiers having arguments. It's not done with
nearly the level of nuance and subtlety you'd need to even get a reasonably realistic conversation out of it. Take the
Modern Warfare 3 example. How would the US fare in total war against Russia, under the proviso that Russia is more powerful than the rest of the Western world combined? You want an intelligent conversation about nuclear arms? Why don't you go join the Trident debate? I assure you, it's lots of fun.
Also the fact you've included 'augmentation' is nothing short of hilarious. And drone warfare! It's like you've been living under some sort of rock for the past decade. Don't you read the news, mate? Or were you too busy playing
Call of Duty and getting a pseudo-intellectual hard-on for its 'Baby's First Political Thriller' simplicity?
The reason intellectuals can't have real conversations about CoD's underlying themes is because they're not grounded in any way, shape or form in reality. You're trying to justify it by making it as vague as possible and reducing it to 'concepts referenced by the game's world' but you're not fooling anyone, mate. And I will keep calling you 'mate,' otherwise you might think I'm being hostile and I wouldn't want to upset you. Next you'll be telling me CoD provokes intellectual discussion about the Geneva Convention violations incurred when you're encouraged to shoot to kill and offer no chance for mercy, just because it's in the game for simplicity's sake.
Do you remember the last time you, as the player, took prisoners? Best get discussing
that underlying theme, because that's far more telling than the ham-fisted approach CoD takes to modern issues.