Notch Challenges Bethesda to Lawsuit Deathmatch

Endocrom

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I would like to offer my services to Bathesda
[sub][sub]Don't tell them I've never played Quake 3[/sub][/sub]
 

rofltehcat

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Hm... Ok, this is it.
Scrolls: Insta-buy.
The Elder Scrolls whatever Skyrim: Maybe I'll buy it for 10 bucks when they got all of their bugs fixed. After all it will be buggy as hell anyways.
 

Tjebbe

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I can't imagine him losing the case anyway, unless the system really really favours the one with the biggest budget for lawyers. If he is forced to settle, or loses, I hope he renames his game to Callout. Can't wait for Callout: Old Vegas.
 

Druyn

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Son of a Mitch said:
Hell yes. This is how all stupid conflicts should be solved; video game violence instead of suing the pants off of everyone.
This should be how all conflicts are solved. Imagine if World War II had been fought by a giant Pong tournament (I know Pong was later, sue me.)

Reminds me of Penny Arcade.
 

Azrael the Cat

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Traun said:
Lt. Vinciti said:
Traun said:
Andy Chalk said:
Well, Bethesda? What say you?
Considering that they are first class dicks, they'd probably go with it in court.
They = Lawyer Yes?



Sounds like how it should be...a gentlemans sport to see who wins...
No, I mean Bethesda. Look up their relationship with Interplay.

Here's the short story of it if you don't know.

1.Interplay is making a Fallout MMO.
2.Interplay is nearing bankruptcy.
3.Interplay sell the Fallout licence to Bethesda, the agreement is "We make Fallout MMO, you make Fallout games."
4.Bethesda makes Fallout 3.
5.Bethesda makes millions.
6.Bethesda goes full Kotick and sues Interplay to take away the rights for the MMO.
7.Court says no.
8.Bethesda know Interplay are standing on their last leg and is suing them again hoping to drain their resources in court battle.
In fairness, there is another side to that story:
- the Interplay that exists today has no real connection to the Interplay that made Fallout 1-2 (and Planescape: Torment, Icewind Dale 1-2, Bards Tale 1-3, Descent...). Different employees, different owners, all that remains is the name;
- the guy who owns Interplay now is the guy who was single-handedly responsible for bankrupting it. Interplay was the greatest crpg maker of its era - arguably of all time - and its game development division was profitable right until the end. What happened was that the current owner (Herb) took over, and Herb's own company - now the owner of Interplay - went bankrupt for completely unrelated reasons. That's right - Interplay's insolvency and collapse was due to the financial shenanigans of the company that bought them. If they were independent, they'd quite possibly still be around today.
- When Herb sent Interplay bankrupt, he owed Interplay's employees approx 1 year in unpaid wages. That's a lot of pay-packets to be missing.

When Bethesda bought the Fallout licence, they included a term that required Herb to use the money to pay the wages he owed to the former Interplay employees. That, by itself, is enough to make me side with Bethesda on this one.

If you want to support the guys that made Interplay what it was (rather than the sad shell it is now), don't support Herb, support Obsidian - half of Interplay went to Obsidian and the other half went to Troika (who made some great games, including Arcanum and Vampire the Masquerade:Bloodlines, but sadly are no longer around).