Notch Unveils His New Game

koroem

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Daystar Clarion said:
Who wants to bet that Minecraft was a fluke and that Notch's next game won't be nearly as good or as popular?

I'll reserve judgment, but I'm highly sceptical.
Me. I honestly hope this game fails pretty hard (not in a malicious way) because I'm tired of all the undue praise this guy gets. He made one game and everyone hangs on his nuts like he is a genius. He got lucky. I'm sure his next few games will absolutely prove that once his "new game" novelty has worn off his dedicated fanboys. I don't hate the guy, I have no reason to, so don't read that the wrong way. If he can repeat, or threepeat, then I'll throw the guy some respect.
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
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Jove said:
rolfwesselius said:
Jove said:
Subscription fee? Jeez this guy has completely sold out yet people still worship the damn guy like he's the Neo of gaming.
There is only a sub if you want to play the multiplayer single is just b2p
Which i can understand a game like this could require alot of money to keep the servers running and make new money.
So why does Minecraft multiplayer not have a subscription fee?

Heck, subscription are slowly proving to be out of date business models anyway. Why is Guild Wars 2 a one time buy?
Because Minecraft multiplayer is based on player-run servers.

And let's compare:

F2P/Subscription based (World of Warcraft, Everquest, Runescape) vs. Microtransaction F2P (Maple Story, Audition, LOTRO) vs. Purchase-Once (Guild Wars 2, Team Fortress 2) vs. Truly F2P/Donation based (Myst Online). Guess which ones are doing the best?

(WITHOUT a giant mega-store owned by the developers to assist.)
 

Robert Ewing

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EURRNGGHHH.

I'm getting bored of Minecraft (Finally... Sort of... Until the next update) And Cobalt never did anything for me. It's also most likely Scrolls won't either. But this looks worth my special addition throwin' wads of cash! I can't wait!

I loved EVE, the only thing stopping me from playing it was the harsh pay cheque I'd have to fork over every so often. Hopefully this will contend!
 

BehattedWanderer

Fell off the Alligator.
Jun 24, 2009
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So...it's something like Eve Online? in 16 Bit?

I'm gonna go ahead and bail on that one. That just seems like way too many spreadsheets for my enjoyment.

Nifty title, though. I wonder if it's a result of the Scrolls issue, so they came up with a name no one would ever confuse anything else with.
 

Treblaine

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Jul 25, 2008
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Somebloke said:
Treblaine said:
...
The mathematician in me is intrigued just by the title alone. Though it still reduces down to just plain '0' it is still really really big zero!
Or maybe not the usual magnitude of ten, with a preceeding factor; a prefix of: "0x" is a common way to denote hexadecimal numbers, so sixteen to the power of the speed of light? That's a fairly large number... :9
hawk533 said:
Treblaine said:
If my basic grade mathematical knowledge is correct 0x10^c (on the icon next to c is superscript, so "power of" as in 4^2 = 4x4 = 16)
Actually, as pointed out above, 0x is commonly used to indicate hexadecimal. So 0x10 is 16. The time frame for the games puts the game 2^48 years in the future or 16^12 years in the future. So I think the allusion in the title is that humanity was supposed to be asleep for 0x10^c years. c was probably supposed to be something like 1 to 3, but due to a programming bug, 12 was used instead.

I'm going to pronounce it "One-Zero to the C" until I hear otherwise.
I think it is at least a double meaning as " x10^X " is such a well established term in mathematics and is such a succinct way of quantifying extremely large numbers, and that IS what a space game is supposed to be about, the extremely large scale. Maybe notch is just being cute having an extremely large magnitude of an infitesimally small number.

But then we get into deep maths, is zero not an impossible number not just in the practical sense but the mathematical sense. Just as 0.9999-recurring is mathematically identical to 1. Would that also mean that 0 = 0.000000.. (infinite zeroes)..0001 ?

One reason not to think it's hexadecimal is how the C is in superscript position EXACTLY where it would be for magnitude and NOT where it should be for hexadecimal. If we are just to consider "10" as hexadecimal, while it's not contradictory, what is the point in using a hexadecimal number that is identical to it's decimal counterpart as the number "10" is?
 

CardinalPiggles

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This might be a little bit forward thinking here, but where does he go after this game is finished? Does he make a Doctor Who style game?
 

Griffolion

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You can play games in a game using the in game computer system. If you can play Minecraft on it, then I'm sold.
 

SpAc3man

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This is from the official website: In 1988, a brand new deep sleep cell was released, compatible with all popular 16 bit computers. Unfortunately, it used big endian, whereas the DCPU-16 specifications called for little endian. This led to a severe bug in the included drivers, causing a requested sleep of 0x0000 0000 0000 0001 years to last for 0x0001 0000 0000 0000 years.

0x10^c is the same as 0x0001 0000 0000 0000 in big endian notation. In hexadecimal c = 12. It has nothing to do with the speed of light in this context. It is not about lots of "0"s. 0x is the prefix for a hexadecimal number.
 

Monocle Man

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Apr 14, 2009
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Treblaine said:
Somebloke said:
Treblaine said:
...
The mathematician in me is intrigued just by the title alone. Though it still reduces down to just plain '0' it is still really really big zero!
Or maybe not the usual magnitude of ten, with a preceeding factor; a prefix of: "0x" is a common way to denote hexadecimal numbers, so sixteen to the power of the speed of light? That's a fairly large number... :9
hawk533 said:
Treblaine said:
If my basic grade mathematical knowledge is correct 0x10^c (on the icon next to c is superscript, so "power of" as in 4^2 = 4x4 = 16)
Actually, as pointed out above, 0x is commonly used to indicate hexadecimal. So 0x10 is 16. The time frame for the games puts the game 2^48 years in the future or 16^12 years in the future. So I think the allusion in the title is that humanity was supposed to be asleep for 0x10^c years. c was probably supposed to be something like 1 to 3, but due to a programming bug, 12 was used instead.

I'm going to pronounce it "One-Zero to the C" until I hear otherwise.
I think it is at least a double meaning as " x10^X " is such a well established term in mathematics and is such a succinct way of quantifying extremely large numbers, and that IS what a space game is supposed to be about, the extremely large scale. Maybe notch is just being cute having an extremely large magnitude of an infitesimally small number.

But then we get into deep maths, is zero not an impossible number not just in the practical sense but the mathematical sense. Just as 0.9999-recurring is mathematically identical to 1. Would that also mean that 0 = 0.000000.. (infinite zeroes)..0001 ?

One reason not to think it's hexadecimal is how the C is in superscript position EXACTLY where it would be for magnitude and NOT where it should be for hexadecimal. If we are just to consider "10" as hexadecimal, while it's not contradictory, what is the point in using a hexadecimal number that is identical to it's decimal counterpart as the number "10" is?
Hawk533 is completely correct.
The reason one would assume it's hexadecimal is because it says '0x' and not 'x'. Lower level programming languages will always consider numbers with 0x in front of them as hexadecimal, higher levels probably too. It's written as 0x10^C instead of 16^12 because they want to link it to the emulated CPU. The dcpu-16 spec doc implies you will be able to program that CPU with a very low level programming language, very similar to Assembly, in which case you will want to use hexadecimal because decimal is cumbersome in a binary system and binary is too long to make way of it.
16 bit example (unsigned):
Binary: 0b100000011110000
Decimal: ¨33008
Hexadecimal: 0x80F0
And you will always avoid mixing hexadecimal en decimal for the same reason you do not constantly switch between writing in English and French.

Less space game, more low level spaceship programming. Or EVE for engineers.
 

Rainforce

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Apr 20, 2009
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ok, reading some of the responses here really gives me a headache.
how the HELL can that whole many zeroes and speed of light thing make ANY sense remotely, if this game is about spacefare and coding, especially since notch is now focused on assembler stuff and all that.
Reading 0x10[sup]c[/sup] as 16[sup]12[/sup] at least makes some sense, seeing as 16[sup]12[/sup] = 281474976710656, which is also 1988 away from the setting's year of 281474976712644.
/raaaaage
 

SpAc3man

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Jul 26, 2009
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I would be tempted to call it "hex ten c" or "hex ten to the c" or "16 power 12" or something along those lines. I am not going to try and vocalise 0x10^c.
 

Esotera

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This is going to waste so much of my time. Sort of interesting that he's going for a MMO subscription model rather than the one-time fee thing that minecraft has.
 

Xannieros

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Jul 29, 2008
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You lost me at subscription fees. Has to be $5 or lower to get me interested.

Now, I can see it working if they didn't go to as much detail as X3 that game is so stale and slow.
 

Treblaine

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SpAc3man said:
This is from the official website: In 1988, a brand new deep sleep cell was released, compatible with all popular 16 bit computers. Unfortunately, it used big endian, whereas the DCPU-16 specifications called for little endian. This led to a severe bug in the included drivers, causing a requested sleep of 0x0000 0000 0000 0001 years to last for 0x0001 0000 0000 0000 years.

0x10^c is the same as 0x0001 0000 0000 0000 in big endian notation. In hexadecimal c = 12. It has nothing to do with the speed of light in this context. It is not about lots of "0"s. 0x is the prefix for a hexadecimal number.
Monocle Man said:
Hawk533 is completely correct.
The reason one would assume it's hexadecimal is because it says '0x' and not 'x'. Lower level programming languages will always consider numbers with 0x in front of them as hexadecimal, higher levels probably too. It's written as 0x10^C instead of 16^12 because they want to link it to the emulated CPU. The dcpu-16 spec doc implies you will be able to program that CPU with a very low level programming language, very similar to Assembly, in which case you will want to use hexadecimal because decimal is cumbersome in a binary system and binary is too long to make way of it.
16 bit example (unsigned):
Binary: 0b100000011110000
Decimal: ¨33008
Hexadecimal: 0x80F0
And you will always avoid mixing hexadecimal en decimal for the same reason you do not constantly switch between writing in English and French.

Less space game, more low level spaceship programming. Or EVE for engineers.
We both could be right, if it's a double meaning. Both hexadecimal and Large-number-zero. I just find it interesting how similar it is to magnitude format in maths.

Titles are full of puns like these, like "Half Life", ostensibly a reference to the decay pattern of radioisotopes, but also a pun on the mortal situation of an invasion from aliens from another dimension. James Bond titles are full of puns and double meanings.



C is very clearly in superscript, but in cosmological terms the letter "c" has much more significance as the speed of light than as hexadecimal c just meaning the number 12. I get the significance of hex-10 being 16 but I don't get the significance of 12 / hex-C beyond the correlation that 0x10^C does actually equal:

281'474'976'710'656

In line with how long they apparently overslept to, Plus 1'988.

" The dcpu-16 spec doc implies you will be able to program that CPU with a very low level programming language, very similar to Assembly"



(been waiting so long to use that)

PS: how do you PRONOUNCE 0x10? It's obviously not "ten", because it isn't. Well, I suppose you'd still call 0-9 the same names... and A-F the same, but it just seems wrong to call it "ten" when it is actually the value of "dec-16".

So what do we call this game? Ten to 12? Ten to C? 16 to 12?
 

Monocle Man

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Treblaine said:
SpAc3man said:
This is from the official website: In 1988, a brand new deep sleep cell was released, compatible with all popular 16 bit computers. Unfortunately, it used big endian, whereas the DCPU-16 specifications called for little endian. This led to a severe bug in the included drivers, causing a requested sleep of 0x0000 0000 0000 0001 years to last for 0x0001 0000 0000 0000 years.

0x10^c is the same as 0x0001 0000 0000 0000 in big endian notation. In hexadecimal c = 12. It has nothing to do with the speed of light in this context. It is not about lots of "0"s. 0x is the prefix for a hexadecimal number.
Monocle Man said:
Hawk533 is completely correct.
The reason one would assume it's hexadecimal is because it says '0x' and not 'x'. Lower level programming languages will always consider numbers with 0x in front of them as hexadecimal, higher levels probably too. It's written as 0x10^C instead of 16^12 because they want to link it to the emulated CPU. The dcpu-16 spec doc implies you will be able to program that CPU with a very low level programming language, very similar to Assembly, in which case you will want to use hexadecimal because decimal is cumbersome in a binary system and binary is too long to make way of it.
16 bit example (unsigned):
Binary: 0b100000011110000
Decimal: ¨33008
Hexadecimal: 0x80F0
And you will always avoid mixing hexadecimal en decimal for the same reason you do not constantly switch between writing in English and French.

Less space game, more low level spaceship programming. Or EVE for engineers.
We both could be right, if it's a double meaning. Both hexadecimal and Large-number-zero. I just find it interesting how similar it is to magnitude format in maths.

Titles are full of puns like these, like "Half Life", ostensibly a reference to the decay pattern of radioisotopes, but also a pun on the mortal situation of an invasion from aliens from another dimension. James Bond titles are full of puns and double meanings.



C is very clearly in superscript, but in cosmological terms the letter "c" has much more significance as the speed of light than as hexadecimal c just meaning the number 12. I get the significance of hex-10 being 16 but I don't get the significance of 12 / hex-C beyond the correlation that 0x10^C does actually equal:

281'474'976'710'656

In line with how long they apparently overslept to, Plus 1'988.

" The dcpu-16 spec doc implies you will be able to program that CPU with a very low level programming language, very similar to Assembly"



(been waiting so long to use that)

PS: how do you PRONOUNCE 0x10? It's obviously not "ten", because it isn't. Well, I suppose you'd still call 0-9 the same names... and A-F the same, but it just seems wrong to call it "ten" when it is actually the value of "dec-16".

So what do we call this game? Ten to 12? Ten to C? 16 to 12?
When you're not using decimal you must always say your numerical system, so "Hex one zero to C" seems logical to me. Alternatively you convert it to 16 to 12.
Or a combination! "Hex of 16 to 12" has a fun ring to it.
 

Burst6

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Mar 16, 2009
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Jove said:
1. This example will probably be way overused but I will use it again until someone disapproves of it.

Guild Wars 2
Just want to say, GW2 will have microtransactions.

They pay their servers with microtransactions.