I don't believe in the hype around that thing.
Just like 3D it is not the first time something like this comes around. Head mounted displays are pretty old and one of their major drawbacks won't be addressed by the Oculus as well: You won't see anything besides the displays.
I get that this is the point and it is totally fine if you play on a limited control scheme such as a gamepad but becomes horrible distracting in other situations for example when you lose your position on your keyboard.
I reckon that it will be a very intensive experience for some applications. For example I imagine playing a racing game with one of these in addition with a FFB wheel to be very immersive thanks to the FoV, 3D and apparently very accurate and natural head tracking.
Granted the usually high price point (I think the Sony one went for up to 800$?) limited the success chances of HMD before and the Rift could therefore be way more successful but I stand by my assessment that even if people buy it a lot that they won't use it as much as they think they would.
It will turn out that they will use it for a limited set of applications and in most instances they will go back to their TV or monitor just because it easier to set up, they keep their spatial perception of their surroundings in reality and they don't have to wear something.
Just like 3D it is not the first time something like this comes around. Head mounted displays are pretty old and one of their major drawbacks won't be addressed by the Oculus as well: You won't see anything besides the displays.
I get that this is the point and it is totally fine if you play on a limited control scheme such as a gamepad but becomes horrible distracting in other situations for example when you lose your position on your keyboard.
I reckon that it will be a very intensive experience for some applications. For example I imagine playing a racing game with one of these in addition with a FFB wheel to be very immersive thanks to the FoV, 3D and apparently very accurate and natural head tracking.
Granted the usually high price point (I think the Sony one went for up to 800$?) limited the success chances of HMD before and the Rift could therefore be way more successful but I stand by my assessment that even if people buy it a lot that they won't use it as much as they think they would.
It will turn out that they will use it for a limited set of applications and in most instances they will go back to their TV or monitor just because it easier to set up, they keep their spatial perception of their surroundings in reality and they don't have to wear something.