Oculus Wants To Release The Rift For Free

Ishigami

New member
Sep 1, 2011
830
0
0
I don't believe in the hype around that thing.
Just like 3D it is not the first time something like this comes around. Head mounted displays are pretty old and one of their major drawbacks won't be addressed by the Oculus as well: You won't see anything besides the displays.
I get that this is the point and it is totally fine if you play on a limited control scheme such as a gamepad but becomes horrible distracting in other situations for example when you lose your position on your keyboard.
I reckon that it will be a very intensive experience for some applications. For example I imagine playing a racing game with one of these in addition with a FFB wheel to be very immersive thanks to the FoV, 3D and apparently very accurate and natural head tracking.
Granted the usually high price point (I think the Sony one went for up to 800$?) limited the success chances of HMD before and the Rift could therefore be way more successful but I stand by my assessment that even if people buy it a lot that they won't use it as much as they think they would.
It will turn out that they will use it for a limited set of applications and in most instances they will go back to their TV or monitor just because it easier to set up, they keep their spatial perception of their surroundings in reality and they don't have to wear something.
 

Zombie_Moogle

New member
Dec 25, 2008
666
0
0
008Zulu said:
Doom972 said:
If, like me, you're short-sighted, I don't think that it'll be a problem using it without glasses. How close do you need an object to be to see it clearly? I haven't used the Rift, but I did try VR once and everything was clear without glasses. As for long-sighted, I'm not sure how it would work.
I have a problem with seeing things at a distance. The closest I have used V.R, were those VisionMaster "3D" viewers.
I haven't used the dev kits, but I remember seeing in one of their videos that they have vision tuners or something to that affect

For what it's worth
 

Machine Man 1992

New member
Jul 4, 2011
785
0
0
I dunno guys, this reeks of bullshit.

There's no such thing as "free," unless you find one on the ground while walking your dog.
 

barbzilla

He who speaks words from mouth!
Dec 6, 2010
1,465
0
0
Lilani said:
But little did we know "The Rift" is actually a codename for a portal that will unleash upon the earth a thousand million terrors, born from the sins of the unrepentant.
You just won my heart forever Lilani.

OT: I think this is a tall order, but a noble one. I doubt they will ever be in a position to give it away, as the larger a company grows, the more overhead it will have, but I do see a day where we could go out and pick one up for $100 or even $50. A far more likely scenario is that this will be ported into console and mobile gaming (once battery life becomes viable) and that it will come as an add on or even an integral part of those systems.
 

barbzilla

He who speaks words from mouth!
Dec 6, 2010
1,465
0
0
Zombie_Moogle said:
008Zulu said:
Doom972 said:
If, like me, you're short-sighted, I don't think that it'll be a problem using it without glasses. How close do you need an object to be to see it clearly? I haven't used the Rift, but I did try VR once and everything was clear without glasses. As for long-sighted, I'm not sure how it would work.
I have a problem with seeing things at a distance. The closest I have used V.R, were those VisionMaster "3D" viewers.
I haven't used the dev kits, but I remember seeing in one of their videos that they have vision tuners or something to that affect

For what it's worth
My buddy just got his, I'm headed over to his place today to check it out. I can't wait to play some tf2 on it.
 

Marak Daga

New member
Feb 1, 2012
67
0
0
barbzilla said:
Zombie_Moogle said:
008Zulu said:
Doom972 said:
If, like me, you're short-sighted, I don't think that it'll be a problem using it without glasses. How close do you need an object to be to see it clearly? I haven't used the Rift, but I did try VR once and everything was clear without glasses. As for long-sighted, I'm not sure how it would work.
I have a problem with seeing things at a distance. The closest I have used V.R, were those VisionMaster "3D" viewers.
I haven't used the dev kits, but I remember seeing in one of their videos that they have vision tuners or something to that affect

For what it's worth
My buddy just got his, I'm headed over to his place today to check it out. I can't wait to play some tf2 on it.
Hows it work when viewing the win desktop?
 

Tiamat666

Level 80 Legendary Postlord
Dec 4, 2007
1,012
0
0
Doclector said:
Don't fall for it people.

They'll probably use it as a ruse to trap us in some VR MMO in which if we disconnect or die, we die in real life,...
How can you die, if you have no life?

Actually, I can't wait for the Occulus Rift to come out and I am a little bit concerned that I might decide to stay in Skyrim, forever.
 

barbzilla

He who speaks words from mouth!
Dec 6, 2010
1,465
0
0
Marak Daga said:
barbzilla said:
Zombie_Moogle said:
008Zulu said:
Doom972 said:
If, like me, you're short-sighted, I don't think that it'll be a problem using it without glasses. How close do you need an object to be to see it clearly? I haven't used the Rift, but I did try VR once and everything was clear without glasses. As for long-sighted, I'm not sure how it would work.
I have a problem with seeing things at a distance. The closest I have used V.R, were those VisionMaster "3D" viewers.
I haven't used the dev kits, but I remember seeing in one of their videos that they have vision tuners or something to that affect

For what it's worth
My buddy just got his, I'm headed over to his place today to check it out. I can't wait to play some tf2 on it.
Hows it work when viewing the win desktop?
He is using IBEX which is a virtual reality desktop for his, so I don't know how it works with Windows. TF2 was pretty fun with it, but just like a new mouse, I imagine that it will be a learning curve to adjust to playing with it. I don't normally play TF2, but I do play quite a few shooters and tend to be a fairly strong starter with a low ability cap (I start strong, but don't get too much better). This go, I was sucking it up. Not sure if that was due to the new interface, or if I just suck at this particular game.