wizzy555 said:
At the time they were called draenei, there was never indication they were related to the Eredar, who were written about in the warcraft 3 manual.
Um, yes? That's what I said.
In fact previously it was said that the draenei resembled humans, that's why Garona looks human.
Was that ever stated though?
Garona shifting from half-human to half-draenei is convoluted, but keeping in with lore. She originally believed that she was half-human, half-orc, and Medivh stated that he believed that her lineage came from a near-human race from Draenor. It was later revealed to Garona that she was half-draenei. This was all stated in-universe. Now, it's certainly a case of retroactive history (certainly when WC1 was written, I doubt that Garona's true parentage was planned), but unlike the eredar gaff (which IS a retcon), I wouldn't call this a full-out retcon.
Again, "retroactive" /=/ "retcon."
I argued at the time that draeni could never be an alliance race.
If you'd told me that draenei would be an Alliance race before the reveal that the TFT draenei were Krokul, I...well, actually I would have believed it. The Krokul have every reason to hate the orcs after all, and that could extend to the Horde.
Just accept blizzard will rewrite things and move on.
Um, I have? Every thing I've mentioned is a case of rewriting to at least some extent. Point is that there's certain levels of grace you can have. Revealing that the draenei in TFT were Krokul and a variant of 'pure' draenei existed elsewhere? Fine. The whole "draenei were originally eredar, and eredar weren't originally demons" gaff? Far more jarring.
Agema said:
"Tropes almost seems kind." Seems to me virtually everything in any of GW's Warhammer universes is effectively plundered from other sources, where necessary changed just enough to avoid a copyright suit.
Eh, maybe. That said, Warhammer does at least have its own identity.
What's truly weird though is the whole renaming thing Games Workshop has done in recent years. In the conversion from Fantasy to Age of Sigmar...well, this list speaks for itself:
*Lizardmen are now Seraphons
*Dwarfs are now Duradin
*Elves are now Aelfs
*Orcs are now Orruks
*Goblins are now Grots
*Ogres are now Ogors
*Trolls are now Troggoths
Oh, and in 40K, the eldar are now the aeldari and the Imperial Guard is the Astra Militarum.
I think I read somewhere is that the names were changed so that GW could have a copyright over the names in question. Remember that time when they tried to claim that they held copyright over the term "space marine?"
That said, what's a bit sad for me is that from (my admittedly biased) perspective, Age of Sigmar has less of an identity than Warhammer Fantasy Battle, that in an effort to distinguish the setting as its own, the setting has become less distinct. In contrast, Warcraft became more its own thing since WC1, the plot of which could be boiled down to "orcs are invading, shit happens" (said orcs being your typical "we're evil gits"-type enemies).