I've been scrolling through this thread and I can't find what I'm looking for-- I'm hoping one of you clever peeps will know.
When I was about 5-7 or so I played DOS games on my dad's computer. I remember playing Rogue, Caverns of Kroz, Yhatzee, and one more game that I just can't remember the title of.
It was ASCII, and you were in some kind of building/cave/temple/cathedral/labyrinth-- something to that effect. I believe the goal was to get to the center and retrieve... possibly an amulet of some kind? But I could never get past the outer rooms. There was little to no graphical depiction.
What I do remember is that the rooms would say things like "the color of this room is turquoise" and/or "you feel [emotion]". That would be at the top of the screen. I believe there was also text telling you what the paths looked like extending away-- simple descriptions. There was color in the text. The screen was either blue or black, but I think it was black.
I tried to build an ASCII rendition of the game but the preview showed it losing all formatting. As best I remember, it was a split screen. The top was an ASCII logo/title, I think, and the bottom was a rectangle in which there would be text describing the room and your available paths.
I remember that I was never able to solve it as a kid, although I don't explicitly remember any puzzles. I don't think there were any enemies, either-- at least, there was no mechanism for killing anything or something like that. The mechanics of the game were basically, as I recall, "move around and remember the rooms and try to get to the middle."
Then again, this was in 1990/1991 so.... I could be forgetting some things. This has been driving me crazy for months-- I've replayed all my other nostalgia games (except for Rise and Rule of Ancient Empires... getting that to run is turning into a serious endeavor), and not being able to figure this one out is frustrating.
When I was about 5-7 or so I played DOS games on my dad's computer. I remember playing Rogue, Caverns of Kroz, Yhatzee, and one more game that I just can't remember the title of.
It was ASCII, and you were in some kind of building/cave/temple/cathedral/labyrinth-- something to that effect. I believe the goal was to get to the center and retrieve... possibly an amulet of some kind? But I could never get past the outer rooms. There was little to no graphical depiction.
What I do remember is that the rooms would say things like "the color of this room is turquoise" and/or "you feel [emotion]". That would be at the top of the screen. I believe there was also text telling you what the paths looked like extending away-- simple descriptions. There was color in the text. The screen was either blue or black, but I think it was black.
I tried to build an ASCII rendition of the game but the preview showed it losing all formatting. As best I remember, it was a split screen. The top was an ASCII logo/title, I think, and the bottom was a rectangle in which there would be text describing the room and your available paths.
I remember that I was never able to solve it as a kid, although I don't explicitly remember any puzzles. I don't think there were any enemies, either-- at least, there was no mechanism for killing anything or something like that. The mechanics of the game were basically, as I recall, "move around and remember the rooms and try to get to the middle."
Then again, this was in 1990/1991 so.... I could be forgetting some things. This has been driving me crazy for months-- I've replayed all my other nostalgia games (except for Rise and Rule of Ancient Empires... getting that to run is turning into a serious endeavor), and not being able to figure this one out is frustrating.