Should've gone before we left.
- Apr 4, 2020
I didn't know that, and honestly I thought the demo looked incredible. The problem I think why horror games can't get as well of a foothold in this/previous generation as it did in the PS2 era, is that games today are too slick and shiny. A lot of the horror from games like Silent Hill came from the grainy visuals and bad camera. And P.T. had kind of a similar feel, where the environments weren't super sharp and looking around felt a bit disorientating.ToastiestZombie said:That and Kojima's gone out and said that P.T. was deliberately made worse (and 30fps) to make it seem like just another indie horror game. Imagine what it'll be like when Kojima isn't trying to trick and surprise us.