I'm about to stop playing games. There is a huge difference between letting someone who buys new download a free DLC, and withholding content that ships with the fucking disc to people who didn't buy new. It's not rewarding people who buy new, they're getting exactly what the developer planned on being released. They're punishing everyone else.
Maybe a kid doesn't get his allowance until later and can't afford it when it comes out. Maybe two people in the same house want to play it, one can and one can't? Especially when they hyped it up that 10% of the game is with Catwoman. You're cutting out 10% of the game?! People who enforce online passes are evil and I won't buy any of their games or their content.
What happened? When did developers and publishers stop caring about releasing a game that's fun and instead focus on how they can make as much money as possible? At least DLC is added content, although I still feel day 1 DLC is the devil because it shows premeditated money scamming. This is content that ships ON THE DISC and won't be unlocked. FUCK THAT. FUCK YOU ROCKSTEADY. I bought Arkham Asylum day 1. I will not buy Arkham City at all. I will not support developers who don't support they're fans.
Developers keep doing this because people keep buying their stuff. People need to learn to take a stand for a purpose. No other industry does this shit. Developers need to realize it's not just about what you're selling today. Maybe I pick up Arkham City down the road when it's cheap because I never heard of it. Maybe I fall in love with it and the company and say "Wow that was awesome I'll definitely get their next game new." If I see you're withholding content because I didn't know about your game, do you really think I'll have that thought?
I say this time and again, if you make your game good enough, and I do believe Arkham City will be good enough, you won't need this shit to sell your games. People won't return it that quickly, if at all. If people are playing your game and enjoying it, the market won't be flooded with used copies, and then you'll sell more new copies. Make a game worth holding onto and you won't need these shenanigans.
Maybe a kid doesn't get his allowance until later and can't afford it when it comes out. Maybe two people in the same house want to play it, one can and one can't? Especially when they hyped it up that 10% of the game is with Catwoman. You're cutting out 10% of the game?! People who enforce online passes are evil and I won't buy any of their games or their content.
What happened? When did developers and publishers stop caring about releasing a game that's fun and instead focus on how they can make as much money as possible? At least DLC is added content, although I still feel day 1 DLC is the devil because it shows premeditated money scamming. This is content that ships ON THE DISC and won't be unlocked. FUCK THAT. FUCK YOU ROCKSTEADY. I bought Arkham Asylum day 1. I will not buy Arkham City at all. I will not support developers who don't support they're fans.
Developers keep doing this because people keep buying their stuff. People need to learn to take a stand for a purpose. No other industry does this shit. Developers need to realize it's not just about what you're selling today. Maybe I pick up Arkham City down the road when it's cheap because I never heard of it. Maybe I fall in love with it and the company and say "Wow that was awesome I'll definitely get their next game new." If I see you're withholding content because I didn't know about your game, do you really think I'll have that thought?
I say this time and again, if you make your game good enough, and I do believe Arkham City will be good enough, you won't need this shit to sell your games. People won't return it that quickly, if at all. If people are playing your game and enjoying it, the market won't be flooded with used copies, and then you'll sell more new copies. Make a game worth holding onto and you won't need these shenanigans.