tomtom94 said:
I say that these sorts of services are the future of the gaming industry.
Soon, we're all going to be on fibre-optic broadband, so there's not going to be any problems on that front.
Fiberoptic just increases throughput, but the data itself can't travel faster than light and every router or transfer station between you and a server just increases latency.
Thats the reason every single detractor is screaming, "can't work." Not because we need more bandwidth. Bandwidth is pretty easy. Its that damned law of relativity thats stopping MMOs from being better and onlive from being a sustainable business model.
Stupid Einstein.
Not to mention, a similar service practically can't happen at all in europe. There'd need to be a server in every country, as latency always takes a significant hit from national borders.
Austrailia... I don't think its possible to place a server to effectively service even a tenth of it's population.
Seriously, cloud gaming is utterly restricted to countries with nationalized internet.