Hanzo is almost impossible to headshot from the front or side, which is why he is so hard to kill.IceForce said:Okay, she's now live, and I've had a bit of a play around with her.
I'll admit I'm not the best player at this game, but Ashe just feels... not very good.
Like, her damage is fine and all, but she feels wayyyy too squishy.
I assume it's a hitbox issue, (I've been told that Ashe's head is absolutely massive), because even if you're running around with the full 200 health, it feels like you're running around with only 2hp, given how quickly she dies.
tbh, I'd still rather just play Hanzo. He puts out more damage than she does, he can one-shot things, and he's quite difficult to kill due to his tiny hitbox (especially his head).
Assuming my findings are correct (and it's not just me being bad), this kinda puts Ashe in the same place as Pharah.
Like Pharah, Ashe is going to need a pocket healer essentially 24/7 in order to get anything done. Additionally, Mercy's damage boost bumps a scoped Ashe headshot to just over 200 damage, which allows her to one-shot enemies.
So Ashe+Mercy could be a decent combo (much like Pharah+Mercy), and Mercy's been in a bad spot for a while, so this could be something to bring her back a bit. But I'm not sure it's particularly good game design for a hero to be basically nothing more than an 'attachment' to another hero. I guess time will tell.
It's because his arms and bow have a huge hitbox, which partially block his face when not drawn and when he has the bow drawn basically completely blocks his head except from behind, meaning you can't get crit hits on him unless RNGesus favors you and it slips one in for you.