This. I played the game when it was first released for about a year or so, then stopped.adamtm said:World of Kung Fu Panda
Only if they get jack black to voice all the pandas will it be worth it.
My Singing Sunflowers gonna claim Azeroth as its new overlord. LalalaLa.chstens said:I called it! When all the WoW "know-hows" said picking your faction at the end of a Pandaren starting area was stupid, and not even worthy of consdieration, I stood by my suggestion, and I WAS RIGHT! Also, WoW Pokémon battles sounds so fucking rad.
I already posted my two cents... but the Monk is going to be on every Race except for Goblins and Worgen. So, you have nothing to complain about.SangRahl said:I'm out... I'm out... I'm never going back...
But, if they make the Monk Class available to more races like, say, Goblins... Oh, I'd be hard pressed to not return for a little while. I mean, I already have the name Thaco taken on my family's server, and I'll have to reroll, anyways. (Yeah, I'm a pretty big 'Goblins' fan.)
Add in Cataclysm changing the world from how I left it, and I think I could keep from getting bored for a good 2-3 months... But, once I did, I'd be back to days of regret and apologetic groveling to my wife, and I really don't want to go through that again.
At least she accepts my PS3 game budget as better than having to deal with a monthly subscrition on top of expansion purchases...
:> I love how people are drawing the line at Pandaren monks. Gnome (who had less lore than pandaren in vanilla WoW) no problem. Cows that walk upright, hey that's normal. Holy cows, well ofcourse. Keal'thas's return, yeah that happens more often. WoW in Space!, yeah sure. Murlocs, Gurlocs and furbolgs are normal too.Mausthemighty said:Ok. Now it's official. I'm not buying anything from Blizzard until the Heart of the Swarm comes out. It was fun being in Azeroth those few years, but now I'm NEVER returning there... Pandaren kung-fu monks? Come on. That's ridiculous.
Well, progression outside of raiding doesn't exist. Everything they've created thus far gives out loot that's vastly inferior to anything you can get in raids. Hell, in BC, I remember being an engineer and crafting those awesome goggles that could last me clear until Black Temple. Ever since Wrath, however, EVERY piece of craftable gear that you didn't have to enter a raid zone to get was typically on par with or worse than the first tier of raid content. Other than that, Archaeology, Factions, Questing, nothing gives you anything of real worth compared to raid gear anymore.Loop Stricken said:Pokémon... lame?
Sir, you have earned my wrath.
I honestly don't understand the mindset of the 'vocal minority' who play WoW. They ask for things to do and ways to progress your character outside of raiding, and a greater focus on the Horde/Alliance war, and when they get given exactly that they whine and *****.
ninja'd PANDA BREWMASTER >.>uppitycracker said:Wrong, wrong, wrong. Pandaren have always been in the Warcraft lore, way before these april fools jokes. The people getting all uppity about it really don't seem to know their lore that well (hell I don't even know it well, but I knew this).Earnest Cavalli said:What's a Pandaren, you ask? Originally, the Pandaren started as something of a gag character. Prior to the release of WarCraft 3, Blizzard issued an April Fool's Day joke claiming the Pandaren would be the game's fifth playable race. Likewise, in 2005, the company announced that "Pandaren Xpress," an in-game food delivery service, would be opening in World of Warcraft. Again, this was an April Fools' Day gag.
Taunta said:Not necessarily. Let me give an example:LetalisK said:It sounds like Blizzard is chasing the dragon to me, then. If there is any significant amount of customization available in the talent trees, there will always be an "Optimal Build" for warrior tanking, for example.Loop Stricken said:The idea is that, whilst the idea behind talent trees is a way to customise your character, the reality is you go to ElitistJerks and just pick whatever it tells you is best.LetalisK said:I'm curious, is the talent system really in need of another revamp? I've been gone from the game for 6 months, but it seemed to work really well. It's just barely been redone and they're messing with it again.Loop Stricken said:No?LetalisK said:I used to play WoW, left at the beginning of Cataclysm because I was pretty much "over" WoW. Am I weird for not being excited by this at all?
You've stopped playing, you've had your fill. The game is going to remain much the same; click button, things die.
With the new change, you still choose your desired role at lv10 and receive role-defining abilities, and continue to learn your skills as you level.
The new talent trees are essentially perks now, that give you skills for survival, utility, crowd control and the like to choose from. The idea is that they aren't really subject to minmaxing, but one talent might be more viable at any one time than the others.
Warrior Talents at level 15:
Juggernaut: You can charge every 12 sec instead of every 20 sec
Double Time: You can use charge twice before incurring its cooldown.
Warbringer: Your charge also roots a target for X sec.
All of which are beneficial, but all depend on what your playstyle is. You can only pick one.