Yeah i can see where you are comming from, but that is not the position of the people who had screamed the loudest when this whole thing about assasins creed blew up.Hoplon said:To the first point, Yet the PR guys are responsible for both being released to the public. Strange people.Karadalis said:Actually it wasy only one PR person who said it would "to hard" in an interview.Hoplon said:what was weirdest about this is after the "it would be too much work" they then released videos about the making of saying it would be super easy and they in fact already have all the animations etc they would need.
That actually pissed off the animators.. you know the guys who later showed that it is rather easy and not time consuming at all, because they felt being thrown under the bus and abused as a shield for the PR department to hide behind.
Animators where NOT happy about that statement.
On the other hand the entire char cast could be female and you wouldnt see 50% of the games playerbase suddenly become female.. nor would sales rise. Quite the contrary... it might even drop. (However i am curious if that would turn out to be true or if people didnt really give two shits about the protagonists gender... i mean hey... tomb raider sold 5 million + copies... again the majority of the buyers being males)
To the second point, I don't think most people care about the gender of the protagonists so much as them not being another cardboard cut out with Ubisoft protagonist syndrome, I.e. an angry white man who is very angry but other wise is a total dipshit with the personal charisma of a dead rat. Only Ezio has not fallen in to that trap. and then when it should be jsut a choice since they aren't the protagonist anymore, they shut out any other options.
It's not even like they can't produce other characters, but they constantly make this same boring fuckwit the lead save for some DLC and a vita game. Probably because marketing says to.
Many surveys will ask for your gender rather than your sex because they're interested in what you identify as rather than whether you're biologically male or female. By asking for someone's gender identity, that leaves it open for you to answer whatever way you see fit. Some people identify as male, some identify as female, some identify as a mix or more masculine some days and more feminine other days, some identify as no gender, etc. Sexual orientation is separate from gender identity.Mezahmay said:I kinda wish the survey included a middle ground in its questions that asked for a 1-6 answer. I feel like it's now representing my indifference as a slight positive since I couldn't truthfully say I felt negatively toward something. It's also a little weird how the survey asks for gender identity off the bat but uses gender later in place of the survey taker's sex...unless the survey is not interested in the player's sex? But gender does? Does sexual orientation take place of gender identity then? Uh, my head hurts.
Heh, my answer was pretty much worthless because of that. It's pretty unimportant. Wait, but it *can* be important. I relate to a character through some mutation of DnD morality chart warped by Warhammer and peppered with various ethical stances that feel relevant to the particular world. Assuming that particular world is realized enough to merit a thought on the subject and that choices in-game are more than "fight or sneak". Exhibited character traits are useful as well, with many protagonists being set in stone.Littaly said:Also I answered the question "How important is it to be able to relate to your avatar" based on other things than race/sex/gender/class/physical limitations. It's very important to me to be able to relate to the character I'm playing, but race, gender and sexuality aren't necessarily barriers in that regard, a lot of other things are though.
Same with sexual orientation, I guess only gender identity and "racial background" is deemed important enough, I wonder whyLittaly said:Also, I found it interesting that the survey brought up physical limitations, but didn't seem to ask if I had any..
This.kaocrat said:Not a well though-out survey. Filled it anyway. The "genres" category needs to be much much clearer. No "Adventure" category. Unclear on the difference between "Action" vs "Arcade". No Platforming category? No flight category? Seems like a "horror" or "survival/horror" category would make sense, too, although I guess you can file those under "narrative" maybe. It's also not clear whether "Shooter" refers to something like Doom, Gradius, Binding of Isaac, or all three. I probably play Minecraft more than any other game and I have no idea which genre it would go into. RPG sandbox I guess?
Ah. Thanks. I suppose I should look into nonbinary gender identity to prevent further confusion. I have a firmer grasp on sexual orientation at least.roseofbattle said:snip
Karadalis said:Hoplon said:There were probably more people of color than you think. France is close to Africa, plus there were French colonies in Haiti and other predominantly black regions, which means there would have been some migration back and forth. It's true that a black character would have more trouble keeping a low profile, but this could make the story more interesting. Or the developers could just ignore this factor - after all, in most of the Assassin's Creed games, the protagonist is dressed in loud, garish outfits which are completely anachronistic and would have stuck out like a sore thumb, but we're still supposed to suspend our disbelief and just accept that they are able to blend into crowds and everything.Karadalis said:Colored characters for example? I do not think there where that many people of color in france during the french revolution and the knights templar (wich i think are still the main baddies) would simply hunt down any person of color once they find out that the top assasin is a black guy.. cause hey... thats the simplest and easiest solution and an obvious identifier.Hoplon said:what was weirdest about this is after the "it would be too much work" they then released videos about the making of saying it would be super easy and they in fact already have all the animations etc they would need.
*chuckles*roseofbattle said:Jennifer Allaway invites game players and game developers to respond to a survey about diversity in video games.
In June, players learned there would be no female assassins in the co-op mode of Assassin's Creed: Unity because of the extra work. Many criticized Ubisoft choosing not to have playable female characters in Unity, creating a #womenaretoohardtoanimate hashtag. Student researcher Jennifer Allaway is examining the relationship between players' desires for diversity and game developers' understanding of that desire, among many other topics, for a GDC 2015 talk.
Allaway is using this situation as a case study for disparities among game developer expectations and player desires. The study comprises two surveys. One survey is specifically designed for players who are not in the games industry and asks consumers for their opinions on diversity in the games themselves, whether players feel represented in games, whether a discussion about diversity is important, and whether game developers are doing enough for diversity.
If you are a consumer and would like to participate in Allaway's research, fill out the player survey here.
I gave that one a "1", be I very absolutely do not buy games with "diverse" characters over those that do not, because it is not a factor in my choice of purchase. At. All.FFMaster said:The questions are kind leading in this survey , i mean one of the questions "I will buy games that support diverse character over games that do not, provided the quality of the games and other factors are equal. " Doesn't have a answer that is applicable.
I get that it's meant to be a leading question, to make you not want to give it a "1" even if you don't consider it a factor at all, because it's phrased to make you feel like you are admitting to being a racist or sexist and actively not buying games with those options. But that isn't what the question asks, however it will be how the question is interpreted because there's very likely an intended narrative that this survey is being made to support so the results (whatever they might be) need to be able to be phrased to support that narrative no matter what.FFMaster said:As the answer to that for me is "if the game is good sure, but its not a factor in my decision on the whole" so i guess I put strongly disagree. But i know that marking it as strongly disagree will likely be seen as "omg this person is dirty sexist who doesn't want women in gamez" by some of the people that read the results.
You make it sound like the woman who made the survey wrote the questions such that she can spin any results into the narrative she desires or something. Who wants to bet she went 1-6 instead of 1-5, so that she can count 3s and 4s as "agree" (4-6) or "disagree" (1-3), and she'll present the results solely in terms of those two categories. she'll literally exclude the middle.weirdee said:Yep. Summed up as "you're not asking the right kinds of questions" and "you can't just insert 'diversity' into a game like it's a new kind of texture mapping or force feedback".
That being said, if it doesn't matter whose face the character wears when they do human things, why can't it be a different face?
I think the case of shepards would be a bit biased to look at. a much better case would be a character in Saints Row. This is because there already were two previuos games in Mass Effect universe that featured the SAME protagonist, and in both cases it was a white male, thus people who want to continue that storyline is likely to pick same features to cintinue with. i know i would. Saints Row is a much better example due to the protagonist not being already established in a singular way in previuos games. Alas, i got no data for what people pick in, say, Saints Row other than i know that Jim Sterling plays his Jimquisition character.J Tyran said:In hundreds of short clips and videos there where almost no African or Asian Shepards, 99% of them where white. All that diversity in player choices apart from ethnicity even though the options are there, it really got me thinking and wondering what was going on. I don't have any answer apart from the obvious, not many people are really bothered or willing. The real question, "why?" isn't so obvious.