PAX 2008: Left 4 Dead Hands-On and Q&A

Adam LaMosca

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Aug 7, 2006
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PAX 2008: Left 4 Dead Hands-On and Q&A

Gamers can expect fully-functional multiplayer features from Left 4 Dead, including a lobby that will make for easy team arrangements and the means to kick undesirable players from matches. Left 4 Dead for the 360 will be playable solo, in split-screen, via system link, and online. It'll also allow players split-screening on the same console to join games with other online players. Working with Microsoft, Valve has arranged to provide and manage dedicated servers for the Xbox 360 in order to reduce connectivity issues.

Lest there be any confusion, Faliszek says there are absolutely zero plans to bring Left 4 Dead to the Playstation 3 at this point. Left 4 Dead will hit retail as a full-priced PC and Xbox 360 title.

Valve hasn't announced any specifics about downloadable content, but Faliszek says gamers can "absolutely" expect to see ongoing support for both versions, as Valve has "lots of ideas" inspired by classic zombie films. Faliszek reports that they've looked at the way Team Fortress handles stat-tracking and unlockable content as one possible way to introduce new features to Left 4 Dead. I couldn't pin him down on any specifics, but I did get him to admit that chainsaws and flamethrowers would fit in quite nicely. Pricing issues for expansion content are still up in the air, but Faliszek said any pay content will be reasonably priced.

Valve's multiplayer shooter credentials are well-established, and I'd be very surprised if Left 4 Dead didn't amass dedicated followings on both the PC and Xbox 360. How large those followings will be will depend upon how many gamers are willing to pay full-price for a multiplayer-only title. Left 4 Dead is due for release on November 18, 2008, so Valve still has plenty of time to make some firmer promises about how they plan to satisfy gamers' cravings for fresh material in the weeks and months after its launch.

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Fire Daemon

Quoth the Daemon
Dec 18, 2007
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Interesting that they have no plans on taking it to the PS3. Seems like a loss of money in my opinion.

I might pick this up later in the year or maybe next year, just like what I did for the Orange Box. Valve games are good but for me they are never "go out of your wany" good.
 

T3chn0s1s

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Aug 17, 2008
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Yeah I have to say I don't understand not bringing it over to the PS3 myself, though I suppose they're afraid of that constant nagging of "the ps3's controls break games" or perhaps just sticking it to them.

I for one think cross classing into 'ps3 juggernaut' would be a good step for this one. Perhaps they will later, if it's popular enough on it's current schemes?
 

Aries_Split

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May 12, 2008
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damn valve and their PS3Phobia. Doesn't really matter for me, since my I'm more than certain my rig will chew this shit up and spit it back out, but I know a lot of PS3 owners that would have bought this.
 

BobisOnlyBob

is Only Bob
Nov 29, 2007
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Valve will get GearBox or one of their other devotee companies working on the PS3 port, a few months down the line. They're not stupid when it comes to profit, and they're not stupid enough to touch the internal code of a PS3. That wouldn't be fun for any of them, and Valve respects its employees too much for that.
 

Adam LaMosca

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Aug 7, 2006
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T3chn0s1s post=6.70310.688020 said:
Yeah I have to say I don't understand not bringing it over to the PS3 myself, though I suppose they're afraid of that constant nagging of "the ps3's controls break games" or perhaps just sticking it to them.

I for one think cross classing into 'ps3 juggernaut' would be a good step for this one. Perhaps they will later, if it's popular enough on it's current schemes?
Chet told me that Xbox Live made it very easy for them to build the community & multiplayer features they felt the game needed. This wasn't the case for the PS3.
 

Rshady

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Jul 22, 2008
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Looking forward to this alot, What I am most curious about is whether there is a mode which doesn't allow another four players to play as zombies?
 

meatloaf231

Old Man Glenn
Feb 13, 2008
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Yes, we all know there's split-screen, but how much split-screen?

Two or four? It makes or breaks my purchase here!
 

MattKirby

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Aug 6, 2008
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I think the reason they're not porting it it is a faith thing for Microsoft. They never ported a game before to the Sony consoles other than Half Life and Orange box and even the orange box was published for the console by EA and given problems. I think it's a transitory problem. I think that Microsoft being a familiar American system and Sony being a Japanese system might also affect this in a way.

Other than that as soon as it's available on steam I'm buying that.