Aye. So do game/movie rental outlets.Generic Gamer said:Oh and libraries do so under a special agreement. It's a special case specifically for libraries.Atmos Duality said:His analogy actually works....if those 10 books came from the aether.
You might not be aware of this, but libraries buy books too.
They do, but libraries have ever shrinking budgets, especially for the fiscal years of 2008-2010. A large number of books in libraries are donated. And when a library is getting rid of books to make room for new books, they give them away, at least they do at my local library. This means they have no income what so ever besides what they collect in late fees (HAHA, soooo much money) and their annual budgets, which also have to run overhead such as heat, power and employees. In the end, there is not a lot of money for libraries to actually purchase books. 60% of libraries have had a loss in services, hours and materials. So, before you go saying his comment doesn't work, make sure you understand that libraries are struggling hard in these times. They aren't buying every new book that comes out. A library that services 1 million people may only purchase 5 of a given item, when they do purchase. It's hardly comparable to in regards to his analogy.Atmos Duality said:His analogy actually works....if those 10 books came from the aether.Baresark said:HAHA, GLORIOUS! Well said my friend, well said.rembrandtqeinstein said:More content industry ass pulled numbers.
Imagine he was talking about books and libraries instead of games and downloading:
"For every book purchased from a store 10 are checked out from a library. This 'sharing' costs the publishing industry umpteenbrazillion dollars every year according to a study we paid people do it. The only sensible conclusion is to shut down all libraries or else there will be no more books written evar!"
You might not be aware of this, but libraries buy books too.
You're right, there's no way of knowing for sure but from my perspective, when I was able to afford it, I bought games legitimately. And yes I did buy used. Mind you, this was before Gamestop gouged all the prices; back when used games were usually $5-10, not $2 cheaper than a new copy.Generic Gamer said:Yeah, I think my original post is born out of general frustration with our selfish youth rather than from empirical evidence. I don't think we'll ever know what percent would have bought a game because even though everyone says no right now I personally think most would eventually. Maybe not for release day prices mind you, but for £20 or £10 a few months later.GonzoGamer said:Kind of a Chicken and Egg argument.Generic Gamer said:And we wonder why games are expensive. This is what happens when we allow permissiveness to go too far. There's a fine line between 'you won't be hated for who you are' and 'anything you ever do is OK'.
Guess which version people in the UK grow up believing?
I bet of all the conclusions drawn from this study, none of them are "games are too expensive."
When I was poor, I didn't pay for every game I got but I didn't play nearly as many as I do now. And yes, the really good ones I would buy, or get as a gift.
What I'm saying is that many (if not most) of the people downloading these games for free wouldn't buy them even if that was the only option available.
That's only assuming that gamers who buy gaames do so at the same volumes as people who pirate them.Asehujiko said:I find it hilariously unprofessional that your first line in an article about how "your side" represents barely 20% of the relevant population at best, you immediately pull a "9 out of 10 doctors" fallacy out of nowhere as an attempt to establish your position as the "true" one.Andy Chalk said:Most of us can agree
...And those books were still paid for, and the library still pays duties on material they bought based on their agreement. The same process applies for scholarly journals and documents. Donated works do not fit the comparison that the analogy is trying to accomplish (you essentially can't pirate "free") so we can discount those as well.Baresark said:So, before you go saying his comment doesn't work, make sure you understand that libraries are struggling hard in these times.
How is it a theft if there is no lost sales ?Therumancer said:(...)As others have said, there is no way to lose sales to people who never would have bought a product anyway.
In my case I don't defend piracy, since it IS stealing, but I really can't defend the industry and the way it operates either.
Wrong, progress is made by those who're not up and running away, screaming insults above their shoulder because their misguided but comfortable worldview has been shaken up. It's painfull and often goes in circle, but there's progress.squid5580 said:At this point Editors I don't know why you bother. Every time you say the P word the same arguements spring up while people try and defend it. No one is getting anywhere and is just running around the same circles. You might as well just pick a piracy article, copy and paste the posts that follow and save everyone the trouble.
incal11 said:How is it a theft if there is no lost sales ?Therumancer said:(...)As others have said, there is no way to lose sales to people who never would have bought a product anyway.
In my case I don't defend piracy, since it IS stealing, but I really can't defend the industry and the way it operates either.
I know, I know, because if you don't pay you're not entitled to it. Still, if someone does no harm why care about entitlement ?
Again, I know, because devs deserve to be paid. There's no questionning it (unless it's crap), still doesn't take away the point about no harm done. No harm done means: not less food for devs.
For the sake of argument really, I'm not looking to flame.
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