- May 26, 2009
Midpipps, give it up. They won't understand. They will when game costs skyrocket and fewer products are out there. I agree with you... there has to be a middle ground.midpipps said:The thing is you are not making an exact copy of their chair the way you are talking is if you would buy a game and then write your own game and give it to your friends sure the game maybe loosely based on their game and some code may seem similar but it would not be an exact copy. Back to the chair reference you would not be using the chair companies parts and technology to create your chair copy. Therefore your copy may be similar but will not be an exact copy and unless you have the knowledge and finishing skills. Yours may not be as durable or stable.Lord_Jaroh said:I can buy a chair, make a new one and give it to my friends as much as I want, why not a digital anything as well?midpipps said:I have read their missions and I can agree with some of it but their figuring that as long as it is not for commercial gain anything should be able to be copied and distributed is just plain wrong.
If the companies make a product and one person can copy that product and hand it out to all his friends why would anyone of his friends buy that product. That is a great way to kill game/music/movie industries.
I can agree on the time span being shortened but 5 years just is not enough time their are games and records that still sell very well after 5 years. I think I would rather see it going to a system where the product is no longer commercially available in new format(ie not used).
It is not a bad thing that these guys get a voice just hope that they do not get everything reformed the way they want. There has to be middle ground.
Companies will just have to learn to adjust to societies wants instead of trying to fight and control it.
The thing is game development on a whole is costing more and more and the consumers want to pay less and less or nothing at all. See the issue here. The cost has to come out of somewhere. So either the game companies find ways to protect their product or they loose money until they have to start cutting dev costs and then we get lesser products.