For those that took up trying to be a master of the arcane arts, how would you describe your experience taking up the class in certain games?
With Dragon Age: Origins, I actually found playing a Elf Mage alot of fun (more-so than the other 2 classes, but I won't get to that.). I loved bombarding baddies with my various powerful spells, and I found hilariously ironic that with all the Chantry's going on about how "Magic is there to serve man and never to rule over him" Yet My Elf Mage got to become an Arl in Awakening yet no one in the Chantry to so much as bats an eye, despite the fact they attacked when I refused to hand over Anders (who is an apostate AND blood mage mind you, and my mage also uses blood magic).
Is this because my mage is a Grey Warden? if not, can anyone explain any other reason why the Chantry wouldn't object to my Elf Mage (that can use Blood Magic) ruling over Amaranthine?
Anyway, with Oblivion, I actually found being a mage abit of game breaker (if still pretty fun).
With Oblivion, if you play a pure mage you can eventually find yourself able to unlock almost any lock, disintegrate weapons and armor, et centra. And unless you come across a certain Arena fighter with an anti-magic shield, you'd be practically invincible.
Which I guess is one reason magic in somewhat overhauled in Skyrim, it's still pretty fun and sometimes even intense. but unless I cast a magic armor spell ahead of time, I keep finding myself quickly shot down by archers. And when rival mages use wards on me it got a little annoying, but using the Staff of Magnus has helped rectify the situation.
But enough about me and my times, What can you tell me about your times wielding the awesome powers of magic in RPG's?
With Dragon Age: Origins, I actually found playing a Elf Mage alot of fun (more-so than the other 2 classes, but I won't get to that.). I loved bombarding baddies with my various powerful spells, and I found hilariously ironic that with all the Chantry's going on about how "Magic is there to serve man and never to rule over him" Yet My Elf Mage got to become an Arl in Awakening yet no one in the Chantry to so much as bats an eye, despite the fact they attacked when I refused to hand over Anders (who is an apostate AND blood mage mind you, and my mage also uses blood magic).
Is this because my mage is a Grey Warden? if not, can anyone explain any other reason why the Chantry wouldn't object to my Elf Mage (that can use Blood Magic) ruling over Amaranthine?
Anyway, with Oblivion, I actually found being a mage abit of game breaker (if still pretty fun).
With Oblivion, if you play a pure mage you can eventually find yourself able to unlock almost any lock, disintegrate weapons and armor, et centra. And unless you come across a certain Arena fighter with an anti-magic shield, you'd be practically invincible.
Which I guess is one reason magic in somewhat overhauled in Skyrim, it's still pretty fun and sometimes even intense. but unless I cast a magic armor spell ahead of time, I keep finding myself quickly shot down by archers. And when rival mages use wards on me it got a little annoying, but using the Staff of Magnus has helped rectify the situation.
But enough about me and my times, What can you tell me about your times wielding the awesome powers of magic in RPG's?