Playing the Objective...

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BaronUberstein

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Jul 14, 2011
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I recently bought a game called Red Orchestra 2: Heroes of Stalingrad, it's rather fun, but that's not the point.

The most common game mode I've seen is essentially domination, called Territory. One side starts defending, the other attacking, and the attacking team has to capture all of the territory to win. There is a game clock, which resets after you capture territory, meaning as the attacker it's in your best interest to KEEP ATTACKING and to keep capturing territory.

But, to get to my point, what confuses me is that people are frequently (at least from what I've experienced) playing Territory games like they're playing Team Deathmatch in CoD, and I see at least one person every round trying to snipe with a SMG. So usually it's a few players and myself trying to take the points while the rest of the team camps at the spawn point and complains when we inevitably lose. Oh, and there are limited classes so that guy trying to snipe with the SMG is preventing somebody else from using one of the few SMG slots.

So, anyone else have such examples of people not playing to the objectives, or simply refusing to read? (When the map loads it explains what the game type is in big letters.) Am I being too uptight about a game?
 

Kopikatsu

New member
May 27, 2010
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Battlefield 3 Beta. Ten Snipers. ON OFFENSE. YOU ARE NOT HELPING.

Team Fortress 2. The five Snipers and four Spies aren't helping push the cart. PUSH THE CART.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
13,757
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The Battlefield games.

There are inevitably a ton of people sniping on offence. Even though defenders have infinite spawns.

Grrrrrrrrr...

(Ninjas. Damn.)
 

chadachada123

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Jan 17, 2011
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Kopikatsu said:
Battlefield 3 Beta. Ten Snipers. ON OFFENSE. YOU ARE NOT HELPING.

Team Fortress 2. The five Snipers and four Spies aren't helping push the cart. PUSH THE CART.
Oh god that first one. Truthfully, I haven't played many online games recently other than the BF3 beta to talk about, but that beta brought back everything I hated about large-team battles, or at least the people within them.