Well, the best way to get people to agree to allowing the goverment to control information/speech/the media is to create a panic, and oddly there are a lot of private people and industries on board. This is one of the best performed and coordinated attacks we've seen, video games are being assaulted on every front, using every tactic and perspective used during previous cases of "panic".
Let's be honest, kids are kids, they get involved in things obsessively. They hurt themselves, they blow off their homework and chores for pretty much anything. They get dramatic when their grounded and have their stuff taken away from them.
The same things being said here, up to and including the violence, have been said about teenagers taste in "evil music". Albiet I don't think I've actually heard anyone try and claim that video games have "taken control" of anyone and gotten them to committ/attempt suicide.
If video games survive the current assault, it will be something else in a few years.
One thing I'll point out in cases of "addiction behavior" is that there have been people who have literally ruined themselves buying things like baseball cards, sports memorbilia, or comic books. On top of this you have had people literally kill themselves by obsessively playing sports, this has included dehydration and other issues.
I don't see any real enimity between "Jocks" and "Gamers" unlike some people, so don't misunderstand my point her, but I'd point out that being involved in sports, weight lifting, and other things while more understood by the mainstream and "healthier" have probably killed, injured, led to illegal activity, and destroyed more educational careers than video games, and for a longer period of time. Plenty of people have totally blown off everything else to play sports, with naive dreams of "well I can just go pro" even if they don't have that much talent, this problem has been mentioned but never addressed to the same level as video games. Never mind all of the people succeeding in sports have lead to illegal and outright dangerous behaviors like taking steroids, or simply pushing themselves too hard leading to crippling injury or death.
There is a dual standard, the main differance is being that athletics is an understood and respected hobby by the mainstream. Gaming generally is not. Yet I'm hard pressed to say gaming is actually the more dangerous of the two. Even if you look at some loser janitor who has done nothing except play a game like "World Of Warcraft" or "Everquest", and say this "destroyed his life", you can also look at athletes who totally ignored education, and wound up just as pathetic doing the same kinds of thing. The old Al Bundy "I played high school football" schtick. Some 25 year old with borderline incohernt speech and brain damage who is a failed boxer, having gotten punched in the head regularly while training since he was 13 and then never went anywhere is not exactly an inspiring sight.
... yet oddly, nobody suggests we ban sports based on these disturbing occurances, which I honestly don't think are even especially rare compared to the the worst that can be said about video games. It totally comes down to mainstream acceptance, politics, and what seems to be an easy scapegoat for other problems, rather than a genuine issue.
Such is my opinion.