PlayStation 4 Costs Sony $381 To Build

AzrealMaximillion

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Covarr said:
roseofbattle said:
Sony will make $18 with the sale of each PS4 system, an analysis research firm IHS revealed.
No they won't. There's labor costs for assembly, factories and storage, the retailer's cut... They're not even breaking even per unit sold.
Labour is accounted for in the numbers. Also, storage isn't that expensive considering most of the consoles are sitting in factories owns by the retailers that sell them. i.e. Wal-Mart, Target. That and the manufacturers don't charge Sony for keeping the PS4's there. Meaning Sony's not paying anyone for storage. I also think it'd make sense for Sony to have a corporate shipping contract with a company for all Sony Products so I think that's also a non issue. And the retailer's cut is tiny. $18 profit per unit sold is a believable number. The analysts did their job on this one.

vxicepickxv said:
Sony is losing money on these, probably. I say probably because of a few factors. First, no console is worth a profit margin of less than ten dollars. Second, labor is still a cost. Of course, Sony is buying these chips in bulk, and isn't paying full retail for any part at all. It might actually be close to profit neutral for Sony.
Firstly, consoles are usually sold at a loss. Manufacturers make money mostly in software sales. The PS4 coming in at $18 profit is actually really good all things considered.

Secondly, labour is accounted for in the $381. Says so in the article:
roseofbattle said:
With a $399 retail price, the cost of the parts of the PS4 and the cost of the labor required to assemble those parts totals $381.
So yeah. Sony's making money right off the bat this time.
 

RicoADF

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silverbullet1989 said:
CrazyCapnMorgan said:
MCerberus said:
CrazyCapnMorgan said:
So, let's do some maths, shall we people?

A million units sold in North America at an $18 profit in 24 hours - $18 million.

Sony's projected 3 million unit sales worldwide before the end of 2013 - $54 million.

A decision to make some worthwhile games readily available at launch? - Priceless.

Granted, I got Killzone: Shadow Fall because me and my brother like some Killzone, but I'm basically waiting until my birthday until the releases of inFamous: Second Son and Final Fantasy 14: A Realm Reborn for PS4.
Actually it's pretty far in the red. First you need to take out the retailer cut. Then you must assign indirect and fixed costs to the unit.
The joke was made to imply that making good games for the console would've helped in the very situation you just described. Thank you, though, for that additional input.
Adam Jensen said:
silverbullet1989 said:
going on how out dated the hardware already is in this "next gen" of consoles, i'd have been more surprised had they been selling the damn things at a loss this time round.
People keep saying that but it isn't true. There's more to the console hardware than which series of GPU it uses. It isn't outdated. The way the unified memory architecture within the PS4 works is quite novel and won't be available to PC gamers until 2014.
It maybe clever the way they do things, but when they cant even run games at 1080 in 2013 then what in the hell was the point in releasing a new gen of consoles to last another 7-10 years?
The PS4 does do 1080p, it's the xbox one that can't, being stuck with 720p. Also remember it's still an improvement over the PS3, sure it's not a top of the line PC but consoles have never been PC level of power.
 

Covarr

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RicoADF said:
The PS4 does do 1080p, it's the xbox one that can't, being stuck with 720p.
Even that's not entirely accurate. The Xbox One can do 1080p, it's just Call of Duty: Ghosts (and possibly some other games) that couldn't. That's more on Activision than on Microsoft. You can bet that if Rayman Legends gets ported to Xb1, it'll run at 1080p.

P.S. Thanks
 

Little Gray

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MCerberus said:
Actually it's pretty far in the red. First you need to take out the retailer cut. Then you must assign indirect and fixed costs to the unit.
The source article actually talks about that but they failed to mention it in the news article.
With the component cost and the retail price so close, it?s possible, Rassweiler said, that Sony is taking a very small gross margin or even a possible loss on the console in hopes of making it back on games. ?If your cost is within $10 to $20 of the retail prices, there?s very little chance you?re making a profit on the console,? he said. /quote]

They also failed to take into account that Sony is not paying retail price for those components and they did not include things like the cost to build the case, lights, wires, etc as well as storage and shipping costs.
 

Gailim

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Adam Jensen said:
silverbullet1989 said:
going on how out dated the hardware already is in this "next gen" of consoles, i'd have been more surprised had they been selling the damn things at a loss this time round.
People keep saying that but it isn't true. There's more to the console hardware than which series of GPU it uses. It isn't outdated. The way the unified memory architecture within the PS4 works is quite novel and won't be available to PC gamers until 2014.
Unified memory architectures are nothing new, the Xbox 360 had a unified memory architecture too. Its not some great feature, its a cost cutting strategy that hurts the machines performance. Different tasks are handled better by different types of memory, the PS4 (and the 360 before it) uses memory tuned specifically for graphics performance, basically it has extremely fast speed at the cost of huge latency. while great for graphic operations it sucks for anything else. This is why PC have two types of memory, GDDR memory on the GPU and DDR for everything else.

basically unified memory hurts performance in non graphical operations. it is a sensible cost cutting measure in a machine primarily used for playing games, but not something to be trumpeted as an achievement
 

Pebkio

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JoJo said:
Wait a minute, this article doesn't make sense. It assumes that retail price - manufacturing costs = profit for Sony. That would be true... if the stores selling the PS4 didn't take a cut of the profit, which is about as likely as pigs flying. Factor in the cost of shipping and advertising too, and it's more likely that the profit for Sony is minimal at best, if not negative. Of course, the extras and game sales are where the real cash is.

Edit: Rats, ninja'd by Covarr whilst I was writing this!
Actually, I talked to some stores just before launch (not intentionally, it just happened) and they said they'll be making a good $10 profit on each PS4 sold.

---

Back to the article... it seems lacking. The numbers aren't really there. That $381 is for parts and assembly only. But, it's still not too far off. And I have to say... HA! You guys are getting what you paid for. Console buyers constantly demand cheap hardware so now this stuff is being built with older tech to keep the costs down.

Okay okay, I don't actually see anything wrong with this. Consoles are dedicated computers (I guess not so much anymore) and is way more efficient with it's resources than a PC (or Mac) so it doesn't need the same kind of specs a gaming PC does. Console buyers should be okay with lesser stats because they get a good run from the hardware.

Except for the video card, obviously. Wait... HA! You get what paid for.
 

J Tyran

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RicoADF said:
The PS4 does do 1080p, it's the xbox one that can't, being stuck with 720p. Also remember it's still an improvement over the PS3, sure it's not a top of the line PC but consoles have never been PC level of power.
The Wii U can do 1080p, in fact the Wii U probably has more games in native 1080p than either of them. The shiny games like Battlefield 4? Neither the Xbone or the PS4 can manage native 1080p for games like that.
 

rasputin0009

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It'll be $100 profit after one year. I'm surprised they got it that low for initial production. And since they have such solid demand, the PS4 will be printing money for Sony.
 

Reed Spacer

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So?

I'd worked a game store for years, back when the SNES was king and the PS1 had just been born, and we (along with everyone else) pretty much sold sytems at cost - the games and used sales were where the money was.

This isn't news to me, it's pointing out the obvious.
 

Saltyk

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Interesting. I was wondering how Sony was doing on profits per console. And it seems that they aren't entirely boned. With the way they have apparently been selling (like hotcakes), it seems Sony will be enjoying a green Christmas. If not immediately based on the console, it doesn't seem like they have to make up for much of a loss.

I've been really impressed with Sony so far. It seems that they learned the lessons of the PS3. Keep pricing down. Don't sell at too much of a loss. Don't let the major competitor get a extended jump start. Don't assume people have to have a new system or expect sales like the PS2.

Maybe I'm just imagining that, but it seems that they are actively avoiding those same pitfalls.
 

Tiamat666

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roseofbattle said:
The Advanced Micro Devices microprocessor costs $100 to build, and the 16 individual memory chips add up to be $88. IHS noted that the microprocessor chip is about three times as big as the next-biggest chip the firm had seen
You're welcome.

Also, great news! Sony is making a profit on consoles. Awesome.
 

Daaaah Whoosh

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I remember when the PS3 cost more to make than it sold for. I used it as another reason why the Xbox was better.

Now, all I can say is that I wish they were selling the PS4 for hundreds of dollars less than it costs to make, because then I could probably afford to buy one right about now.
 

mysecondlife

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If what Sony says on taking loss for PS4 is true, they should really talk to those "analysts". Maybe they can figure something out to make it more profitable
 

aelreth

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At least they are not selling it at a loss and making up the loss by selling them in volume.

I would be focusing more on insisting on LAN games rather than making everything PSN centralized.
 

Reed Spacer

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mysecondlife said:
If what Sony says on taking loss for PS4 is true, they should really talk to those "analysts". Maybe they can figure something out to make it more profitable
As I said, systems have almost never made a profit - the money's in the software, not the hardware.

Really , none of you should find this surprising; it's pretty much standard.
 

Mad World

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FogHornG36 said:
ah, so when they lower the price for the first time, they will no longer be making any money.
Well, the price may also lower for Sony (to make each console).
 

DracoSuave

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IF consoles are being released with no margin going to the retailer, then digital distribution for consoles fail because there's no reason for retailers to stock a unit that makes them no money in game sales.

Which is the real reason XBone gave up on their digital only dreams.
 

Strazdas

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They arent making any profit. The assembly costs is 381 dollar.
You must then add:
Storage Costs
Shipping Costs
Retailers Cut
Promotion prices
Indirect costs
Static costs
Research and developement costs
And in the end its probably costing them 600 dollars to sell one 400 dollar console and they are hoping they are going to make it back by holding a monopoly on games and taking their cut from every developer.

omega 616 said:
I assume it was also people like you saying that "current gen consoles are holding back gaming 'cos they are running on 8 year old hardware" ... they simply can't win.

Yeah they could start releasing top of the line gaming pc's packaged as consoles but people started shouting at Sony at the cost of the PS3.

Simple fact is most people wont even notice the difference between the resolutions, even in a side by side, which most people will never do in there homes.
Last-gen (yes, lets get used to that one, it was as hard to type for me as it will be for you) consoles was holding gaming back. In fact, current gen consoles already ARE holding gaming back thanks to their inability to run 1080p properly.
Heck, next year there will be a PHONE that is as powerful as this console.
And i think we have already been over the fallacy of "you cant see reslution dur durr"

Adam Jensen said:
People keep saying that but it isn't true. There's more to the console hardware than which series of GPU it uses. It isn't outdated. The way the unified memory architecture within the PS4 works is quite novel and won't be available to PC gamers until 2014.
What people were saying is that last gen was outdated - it was true, it had a frigging 512 mb of ram to begin with.
What they are saying about current gen (yes time to get used to that.... ech) is that it is underpowered. and that is also true - the 16 cores of AMD monstrocity even if utilized with maximum efifcinecy (we already saw what hell it is to program for many slow cores before, developers wont be jumping on this) still get beat by a now quite old 4 core i5. Noone was expecting miracles with consoles, they were expecting them to be at least on part with mid-high range PCs though. I mean, in the past consoles were always up there with high-end PCs during the launch at least.



vxicepickxv said:
Sony is losing money on these, probably. I say probably because of a few factors. First, no console is worth a profit margin of less than ten dollars. Second, labor is still a cost. Of course, Sony is buying these chips in bulk, and isn't paying full retail for any part at all. It might actually be close to profit neutral for Sony.
Sony definitely is loosing money. no matter how many units you ship the shipping, storage, static and research costs are going to be more than 18 dollars per unit. I mean technically i guess if they got magic gnomes working for them and they bought all those advertisements for a steal.

J Tyran said:
The Wii U can do 1080p, in fact the Wii U probably has more games in native 1080p than either of them. The shiny games like Battlefield 4? Neither the Xbone or the PS4 can manage native 1080p for games like that.
Though if you look at WiiU games that do native 1080p youll soon realize that your grandads PC could do them in 1080p as they arent more complex than your average flash game nowadays.

mysecondlife said:
If what Sony says on taking loss for PS4 is true, they should really talk to those "analysts". Maybe they can figure something out to make it more profitable
Yes, like making analysts account for other things than just raw assembly price (part of changing costs only).

DracoSuave said:
IF consoles are being released with no margin going to the retailer, then digital distribution for consoles fail because there's no reason for retailers to stock a unit that makes them no money in game sales.

Which is the real reason XBone gave up on their digital only dreams.
which is why you see more consoles sold in places like WallMart than specialized retailers.
 

enex

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Pebkio said:
JoJo said:
Wait a minute, this article doesn't make sense. It assumes that retail price - manufacturing costs = profit for Sony. That would be true... if the stores selling the PS4 didn't take a cut of the profit, which is about as likely as pigs flying. Factor in the cost of shipping and advertising too, and it's more likely that the profit for Sony is minimal at best, if not negative. Of course, the extras and game sales are where the real cash is.

Edit: Rats, ninja'd by Covarr whilst I was writing this!
Actually, I talked to some stores just before launch (not intentionally, it just happened) and they said they'll be making a good $10 profit on each PS4 sold.

---

Back to the article... it seems lacking. The numbers aren't really there. That $381 is for parts and assembly only. But, it's still not too far off. And I have to say... HA! You guys are getting what you paid for. Console buyers constantly demand cheap hardware so now this stuff is being built with older tech to keep the costs down.

Okay okay, I don't actually see anything wrong with this. Consoles are dedicated computers (I guess not so much anymore) and is way more efficient with it's resources than a PC (or Mac) so it doesn't need the same kind of specs a gaming PC does. Console buyers should be okay with lesser stats because they get a good run from the hardware.

Except for the video card, obviously. Wait... HA! You get what paid for.
I knew that it wasn't shiny as it seemed.Thanks for explanation.