That.Aerosteam said:I'd rather have someone straight up tell me I can't go down a path instead of being blocked by a fucking tree or rock.
Fuck HM's.
I'm enjoying Sun and Moon right now. I like how HMs are a thing of the past and as for the game being linear...well, it always felt like Pokemon games are linear. Soul Silver and Heart Gold let you catch different Pokemon in earlier routes after you became Champion and...got a maguffin I think but other than that I never felt much need to go back to previously explored caves or routes or towns in past Pokemon games. I like the characters and I like how everything seems more plot-driven: it's like Black/White and I really like that.
I do have a problem with Z-Moves though: First off, they felt like the kind of thing that should have been added before Mega Evolutions (which I like more) and I hate how there are no new Mega-Evos this gen (I legitamitely want to see a mega Vanilluxe and Zoroark in future...and Mega starters too...and Raichu). The biggest issue I have with Z-Moves though is how you have to sit through a lengthy, unskippable cutscene to use them. They can probably be turned off like normal move animations but the spectacle of watching these attacks is lost after the second or third time for me and it quickly feels like wasted time.
I'm just now getting to the Elite Four and I've got to mention this: The Elite Four battle theme is by far my favorite this gen. I've been enjoying the music for the most part but this is my favorite battle theme so far by a pretty wide margin.