I'm interested in the game. Despite how much I disliked The Witcher 2, I at least know that CD Projekt is capable of making a good game given how much I enjoyed the first game, and even The Witcher 2 managed to keep the overarching story of the series interesting. I'm at least looking forward to see what happens next.
At the very least, it looks like they're going to have more open environments than the second game. One of my major complaints about The Witcher 2 was that too much of it felt like a web of corridors that took away from any sense of exploration. Hearing that they aren't putting invisible walls and actually seeing at least one instance of Geralt navigating in a way that would have been restricted by an invisible wall in previous games is also a major plus. Combined with news about the removal of QTEs and changing the potion system to be slightly more like the original game makes it seem like they are removing a lot of what I hated about the second game.
Also, it seems like the combat will at least be marginally improved. It still looks like a definite low point, but depending on how the game handles it, it might not be that bad. I'm just hoping that the mini games offer enough of a diversion that we can take a break from just running around and fighting. To me, the amount of diversion Dice Poker offered in the first game, combined with some excellent pacing, prevented the combat from getting too annoying. The Witcher 2 offered no real diversion in its mini-games as all of them were shallow and/or just flat-out annoying, and as a result, there was really nothing for me to do when wanting to take a break from the combat, so the already poor and overused combat got really tedious long before the end of the game.
After that, the world looks magnificent and I can't wait to explore it.
At the very least, it looks like they're going to have more open environments than the second game. One of my major complaints about The Witcher 2 was that too much of it felt like a web of corridors that took away from any sense of exploration. Hearing that they aren't putting invisible walls and actually seeing at least one instance of Geralt navigating in a way that would have been restricted by an invisible wall in previous games is also a major plus. Combined with news about the removal of QTEs and changing the potion system to be slightly more like the original game makes it seem like they are removing a lot of what I hated about the second game.
Also, it seems like the combat will at least be marginally improved. It still looks like a definite low point, but depending on how the game handles it, it might not be that bad. I'm just hoping that the mini games offer enough of a diversion that we can take a break from just running around and fighting. To me, the amount of diversion Dice Poker offered in the first game, combined with some excellent pacing, prevented the combat from getting too annoying. The Witcher 2 offered no real diversion in its mini-games as all of them were shallow and/or just flat-out annoying, and as a result, there was really nothing for me to do when wanting to take a break from the combat, so the already poor and overused combat got really tedious long before the end of the game.
After that, the world looks magnificent and I can't wait to explore it.