So here are my thoughts; Dark Souls 2 could very well have an easy mode. It wouldn't need to be dumbed down, as somebody suggested they could simply make it so things did less damage and poison when you don't have an item to get rid of it less of an absolute death sentence, for example.
Another user also suggested having Easy mode be offline-only as a tutorial. Also a good suggestion. Sorry by the way, I can't remember either of your names and don't wish to delve into the previous threads after them.
Anyway, so long as this easy mode retained challenging gameplay and gave a sense of accomplishment I think it would work just fine, I mean it's never going to be babys' first RPG is it?
Long story short, if we get an easy mode, does the current difficulty become Normal? If so, do we get a hard mode option?
Would you like hard mode as an option? Would you dare face a harder Dark Souls?
How do you think increased difficulty could be achieved without sacrificing the delicate balance the gameplay offers as is?
EDIT: Not sure if this belongs in Off-Topic, if it belongs in Gaming Discussion could a mod please move it there? Thanks!
Another user also suggested having Easy mode be offline-only as a tutorial. Also a good suggestion. Sorry by the way, I can't remember either of your names and don't wish to delve into the previous threads after them.
Anyway, so long as this easy mode retained challenging gameplay and gave a sense of accomplishment I think it would work just fine, I mean it's never going to be babys' first RPG is it?
Long story short, if we get an easy mode, does the current difficulty become Normal? If so, do we get a hard mode option?
Would you like hard mode as an option? Would you dare face a harder Dark Souls?
How do you think increased difficulty could be achieved without sacrificing the delicate balance the gameplay offers as is?
EDIT: Not sure if this belongs in Off-Topic, if it belongs in Gaming Discussion could a mod please move it there? Thanks!