Nielserik said:
In Modern Warfare 1&2, I played the campaigns all the way through. I liked the first, and I loved the story in the second, but it was too short.
But Black Ops... Disappointment. As OP said, everything up until the great escape is... Not even okay (though I did like the escape scene), and shortly thereafter I stopped playing. Overall I was disappointed, but really, what did I expect?
Still can't help but feel that the devs should be punished for this, the singleplayer was SO below standard.
"It's a multiplayer game dude!" - Then remove the singleplayer alltogether and don't make the game pretend to be anything else than a multiplayer cashcow. Honestly, by this point, the only reason that CoD has singleplayer is to excuse the setting and the weapons used in it, which is not even good in Black Ops.
THIIIIS!!
I'm a pretty big gun geek, and it infuriates me that they try to claim that this is all set in 1968. Buuuullshit:
FAMAS: prototype not ready till 1971, not in production till 1975. NOT a "deniable" weapon, plus they are using a variant is from 1994
AUG: 1977
G11: the worst offender, this was ONLY EVER a prototype weapon and was not even functional till 1990. This is like flying a jet fighter over the trenches of the First World War!
Galil: 1972
MP5K: this is what I don't get, the MP5 was designed in 1964 but the K variant not till 1976
AK74u: as the name clearly implies, this weapon was not designed till 1974, and the 74u variant not till 1979
MAC-11: 1972
Spectre: 1985
Kiparis: 1991
WA2000: 1982
L96A1: 1982
PSG1: 1972
SPAS: 1979
KS-23: 1981
CZ75: 1975
ASP: 1975
Strela-3: 1974
Valkyrie Missile: 100% fictional, no weapon like it exists or has ever existed
Why set a game in 1962-68 when almost half the weapons of the game are way WAY out of that time that the prototypes that would ever be available.
It's like having an M16 rifle in World War II when IT WON'T BE INVENTED FOR ANOTHER 15 YEARS!!!
Also there were some very conspicuous absentees from a game about covert ops in 1960's:
-Carl Gustav M45 "Swedish-K": a legendary submachine gun for deniable ops. It looks like junk but shoots like a dream with almost zero recoil, it makes perfect sense to have this as an ACR type weapon in the game.
-QSPR 'Silent Revolver': basically a pocket shotgun that is completely silent - without a silencer. It used self-contained cartridges that act like a piston.