I'll typically go mage.
I like doing elemental damage, and firing lightning and stuff from my hands.
When possible, I like to hybrid it with other classes. I don't really like being super squishy.
If the magic sucks in the game, or I'm waaaaay too dependent on limited mana, I will usually go for a DPS archer (like in Ragnarok online)
Zhukov said:
Mostly rogue, but it depends on the game's mechanics.
If the stealth/finesse sucks then I'll play warrior. Brute force can be fun too.
I basically never play mage. It always sucks. The magic is never interesting and you usually end up standing around waiting for spells to go off or for cooldowns/mana to regenerate.
Come to think of it, I'd like to see a game that focuses on playing just as a magic user and actually gets it right.
Well...The mage in Dungeon Defenders (beat-em-up action RPG mixed with tower defense) has a mage class that can (if specced for DPS and not towers), fire rapidfire magic missiles (with MULTIPLE projectiles if you have the right weapon), a powerful charge shot (with the right weapons and upgrade can charge in 2-3 seconds), and a rapidly charging "YOU SHALL NOT PASS" style staff slam that blasts everything around him away, and finally a powerful AOE (huge radius) attack bust that sends everything around him flying.