Bonkekook said:
Horror is based on the feeling of either (1) Being Alone or (2) Having the feeling that anyone with you is useless.
RE 5 GIVES YOU A PARTNER that, while completely useless when it comes to item management, can still headshot with a pistol across the map. There's no horror aspect. A Co-Op horror game is one of the stupidest concepts ever, at least the way RE 5 did it. It was an action game with zombies.
A multiplayer (2+ player) Horror is capable of giving you the chills, it just needs to be done correctly, in which RE 5 did not do... I remember having a game for the sega saturn where you had a team of anywhere between 1-(7?) with you for a good portion of the game. Even with all those people the critters in the game had me a nervous wreck.
This was due to the critters being extremely fast, you and your team being averagely slow, the fact that if some one died on your team, they were gone from the game forevers till you started over.
Ammo for your default was unlimited, yet considerably weak, and this was a FPS if I remember correctly.. I honestly cannot remember the name of the game, but I remember having moments of dread despite having a team that I could command..
If they had made the 2 characters in RE 5 weaker in a lot of ways, the game would have been scary as hell despite the fact that you're not alone... If anything they should have a game where 1 players strengths, are another players weaknesses, and they are both fairly weak to begin with... The characters in RE 5 were simply overpowered...