I dont know if I would call camping counter productive, depending on the match type you play in, and even then you could probably debate its usefulness.The MuthR FuthR said:Quick scoping is on the same level as procrastinating and camping, and griefing;
its what we call counter productive...
quick scoping is the equivalent of what i do,
use helicopters as projectiles!
via atachment of c4 to it, and bailing out as it aproaches.
Scopes are for aiming, not being a douche!
and Aircraft are for (insert stuff)...
not adding c4, and aiming with throtle and ruder, and then boom!
Yeah? Its perfect for sniping, or if you want to play two flag gather the flag. Or if you have a base for defend the base. Number of kills doesnt equal greatness. Its how you help your team win in response to your role. My friend Tom does nothing but camp, and I'm glad he does, cause he's a god at it and has helped me in teams to win more then 70% of the matches I play with him inThe MuthR FuthR said:My derived definition of camping, is; one spot, 'forever', , your camp site never changes...emeraldrafael said:camping...The MuthR FuthR said:camping!
(not to be confused with stoping to wait for people for a moment)
Quickscoping...
Actually, there is.Cuddly Razor said:*Sigh* When will you people learn, it's all about the context?
Not every game has an aim assist function.
For example quick scoping in cod4 on the PC is based purely on skill, there is no exploit in use.
It is the same reason the good guy shows mercy on the bad guy. It is so the good guys doesn't lower themselves to the same level as the bad guy. (I don't totally agree with this answer)Samcanuck said:Wait...why not just learn how to do it? With enough practise you can do it aswell.
It is an exploit because it circumvents the game designers intentions. The game designs wanted snipers to be effective at long range. To do this the bullet goes everywhere when out of scoping. The quick scoping allows the sniper rifle to be effective at close range.Cuddly Razor said:And this is an exploit how?
I only play hardcore, so if I got sniped, I wouldn't know either way, plus there is less bullshit- bullets kill.cookieXkiller said:agreed onRUINER ACTUAL said:Yes. That is what it is. I <3 BC2. Can't wait to get Vietnam.nuba km said:Proper sniping in Bad Company 2.
OT: I'm all for bringing back crucifixions. I think it's the most artistic form of execution.
quick scoping is alright but i havent come across a lot of quick scopers in Blops but the ones i have , have failed since i was using an AUG
also i prefer the guillotine over crucifixions for watching
I'd actually love to see this. Oh man, that would be fun to watch.Joshimodo said:Quickscopers always make me laugh. Relying on console aim-assist and universal bullet magnetism on all platforms.
If they think they're quick, throw them on Quake, give them a railgun, and see how they match up against someone who is actually quick.
Actually, it started in Counter Strike. Someone found out where the most powerful sniper shot each time. They decided to draw a crosshair on their monitor right where the bullet hit. Now, instead of looking down the scope of the rifle he just could noscope people better than other people could snipe. Clearly some modification to the sniper rifle had to be done because it was far too powerful. Thus we have the randomization of the bullets path when you aren't scoped. Quick-scoping is a way around this. By the way if you really wanted to continue this line of thought, the snipers would have to account for wind, gravity, and the rotation of the Earth over medium to long ranges. It isn't about realism. It is about balance.Cuddly Razor said:The game designers intentions (which most of the time are unknown to us gamers) vary from game to game. You can't state what the designers intentions are unless they themselves make it clear.
Moreover, if we continue this line of thought (that their intentions are based of a semblance of realism) pistols should be terrible at range, but they aren't. Is using a pistol to pick someone off at range an exploit then?
If you say yes to these and declare it an exploit, then I declare that it is not a bad exploit; it gives no unfair advantage, and requires skill.
Yep, all 3 minutes of it.Irridium said:I'd actually love to see this. Oh man, that would be fun to watch.Joshimodo said:Quickscopers always make me laugh. Relying on console aim-assist and universal bullet magnetism on all platforms.
If they think they're quick, throw them on Quake, give them a railgun, and see how they match up against someone who is actually quick.
They're two different kinds of skills Bad Company 2 sniping is being able to lead targets, and compensate for drop. Black Ops sniping is having really fast reaction times and being good with the analog stick.nuba km said:they also think that quickscoping takes more skill then proper sniping in badcompany 2
MW2 quickscoping can be done by a retarded chimp.Balimaar said:I hate quickscoping too.
It takes no skill whatsoever (I'm assuming we are talking about MW2 here).
Point center of screen at someone - right click - left click - kill gained. The two clicks occurring in less than a second.
I put quickscoping in MW2 in the same category as one man army tubing, and marathon commando knife running - requires minimal (if any) skill to succeed.
EDIT: Yes I can quickscope. Took me all of 3 minutes to get it down. Won 3 FFAs in a row in a room of multiple prestigers from strong clans. Hated quicksoping and haven' done it since.
Yeah, but we have to deal with crappy analog sticks, while you get a mouse. Having skill on a console requires a mastery of the controls more so than the PC. (Though in my opinion PC games are better. Too bad I have a MAC.)Straying Bullet said:Quickscopers on the console. All I have to say is this:
You people have auto-aim, just aim and shoot. That isn't skill or any challenge, that's a cheap exploit/trick to get you some skills. If you dare saying you have skill to me on CoD@Console, I will t-bag you.
The end.