So, I was playing an FPS on my PC recently. The game in question was not very unique; it basically felt like a Half Life 2 mod. A decent Half Life 2 mod, but a mod nonetheless. That got me thinking about the nature of our beloved mods and their relation to the games they are based on; mainly, should a mod count as a legitimate, standalone product, separate from the game that it mods? Or should it count simply as a sort of expansion pack, an addition to a pre-existing experience? Maybe perhaps it is not so black and white; some mods should count as legitimate games, while other should count more as expansion packs.
What are your thoughts on mods and their status either as standalone products or additions to pre-existing experiences? Also, keep in mind I am talking about more "meatier" mods; stuff like The Stanley Parable, Natural Selection, Cry of Fear, or Counter Strike, not stuff like nude mods or interface fixes.
What are your thoughts on mods and their status either as standalone products or additions to pre-existing experiences? Also, keep in mind I am talking about more "meatier" mods; stuff like The Stanley Parable, Natural Selection, Cry of Fear, or Counter Strike, not stuff like nude mods or interface fixes.