Well said.It seems to me that Blizzard forgot what made them popular in the first place. oh well, guess there's not much hope for Warcraft 4.Calax said:Blizzard is one of the few developers who have the ability to say "it'll be there when it's done". They are also the GODS of RTS and dungeon crawlers. Warcraft and Starcraft gave birth to half the RTS genre by themselves, the other half were either Total Annihilation's or C&C's lovechildren.
On the Dungeon Crawler side of things, NONE of that stuff would have happened without diablo paving the way. Heck some of the crawlers literally copy everything about Diablo and throw a new skin on it (see Titans Gate).
WoW has IMHO been somewhat of a downfall of Blizzard, It brought them success and made them a household name, but it also caused their other franchises to pretty much die for 6 years before they got picked back up. It also cause blizzard to take something that's usually been an inherent quality of their games (the story telling) and redefine it so that it can fit with retcons and manipulation so that the players have a more complete story.
I'm hoping that the "good" dev team is working on Starcraft and Diablo franchises, while WoW is in the hands of the newer code monkies. The problem is that some of the creators of Diablo and Starcraft ran off when WoW was created and formed several of their own design studios (the guys who did Goblin Commander were behind Starcraft I think) and have been using the "I worked on X blizzard project!" to try to sell mediocre games.
Um....um......Hexenfullmetalangel said:But they did it so well. I think they deserve points for that. Look at StarCraft, the pinnacle of idea stealing, and it's still going strong. Anyway, just curious, what was Diablo ripped off of? I don't remember any other RPGs at the time that involved that kind of gothic horror feel to it. I may very well be wrong however, it was a long time ago.KaZZaP said:but yeah, everyone of their ideas is a rip off.
T'was a joke.fullmetalangel said:But... that's an FPSNeosage said:Um....um......Hexen![]()
If we're talking about ripping off ideas here, then no one ever has had a unique anything.
Probably Gauntlet, or any of the other Roguelikes that came before it.fullmetalangel said:But they did it so well. I think they deserve points for that. Look at StarCraft, the pinnacle of idea stealing, and it's still going strong. Anyway, just curious, what was Diablo ripped off of? I don't remember any other RPGs at the time that involved that kind of gothic horror feel to it. I may very well be wrong however, it was a long time ago.KaZZaP said:but yeah, everyone of their ideas is a rip off.
Warcraft and Starcraft may be excellent examples of the genre, but they are not original. They took and modified ideas from all the other lores and games of the day to create them. They may have been copied since, but their games are themselves copies.Calax said:Warcraft and Starcraft gave birth to half the RTS genre by themselves
As above. Diablo is simply an excellent example of the genre, it did not do anything that wasn't done before, simply did what it did well.Calax said:On the Dungeon Crawler side of things, NONE of that stuff would have happened without diablo paving the way.
10 million subscribers and 2/3 of the global MMO market...if that is their downfall I'd hate to see what happens if they succeed :-\Calax said:WoW has IMHO been somewhat of a downfall of Blizzard
What I would not give to have a dungeon keeper 3Bajablo said:Blizzard IS one of the most solid game studios there is, no doubt about it. One of the few gaming studios that still is around and havn't released anything that dissapointed me so-far..
And kinda off topic... god damn i miss Bullfrog... and Lucas Arts Adventures studios >_> They knew (like blizzard) how to make good games (fun games that is).