You waste more money trying to fight them than you would have lost in sales anyway(since most pirates would't have paid if they couldn't download).
I ask you to name six items or industries that are not software whereNuke_em_05 said:There are a lot of items that you cannot "try before you buy" with no guarantees or return policies. Life is full of disappointment.
It really is, and that is also becoming a large problem. If a developer makes a buggy game the expect the players to deal with it. If a say an automaker produces an shitty car they are expected to fix the major problems.jthwilliams said:n particular is about the only legal industry that gets away with behavior of this type.
No, if you don't get said enjoyment because the game doesn't run on your system, you're an idiot who should have paid attention to the system requirements. The developers haven't cheated you out of anything in that situation: your own personal stupidity did. If people can't handle checking system requirements against their own computer, the solution is to buy a console. Not to illegally obtain the game.Angry_squirrel said:If you don't get said enjoyment because the game wasn't what the developers claimed, or because it doesn't run on your system, then you've been cheated out of your money.
No, it's not morally defensible. If you buy the game and then pirate it to avoid DRM, you're still part of the problem. You're still adding to that counter that displays how many times the file(s) have been downloaded, and the publishers see that and say "Well shit, that DRM didn't work. We need something stronger for our next game." and then the next game has even worse DRM than the one you pirated. Even if you buy the game, you're still just as bad as everyone else if you pirate a copy because you're making the DRM problem worse, not better. Don't like the DRM? Don't buy the game, don't pirate the game, and don't play the game.aaron552 said:"Pirating" a game to get around DRM (where you have already bought a copy of the game) is morally defensible, IMO. Most people don't have the skills to disassemble the game executable and to figure out how to bypass DRM. You still have to download a "cracked" executable (this is piracy) and it is still illegal to bypass any DRM.
It doesn't make it okay or justify it. Games are luxury items. If you're not willing to pay for them or unable to pay for them, tough shit. You aren't entitled to play them and you don't need to play them to survive. Anyone who thinks otherwise is just lying to themselves. "I can't afford it in the first place" is a passable defense if you steal food, water, or clothing because without them you would likely end up dead. But it doesn't fly at all for entertainment. You don't need it to survive, so you deserve no sympathy if you take it without paying for it. Can't afford it? Either find a way to start being able to afford it or go without.Fagotto said:And that's supposed to make it okay that they got the game for free? I noticed someone who asked something similar just got called on for their wording, but I'm wondering about the actual point of how that's supposed to justify the act.Arontala said:Shock horror, there ARE people who actually wouldn't buy the game in the first place. There ARE people who do it because they would never be able to afford gaming in the first place
Housing, Banking, Credit, Investing, Education, I'll even go one more and throw in Government.jthwilliams said:I ask you to name six items or industries that are not software whereNuke_em_05 said:There are a lot of items that you cannot "try before you buy" with no guarantees or return policies. Life is full of disappointment.
1) You cannot try out the product before you agree to pay for it
2) You cannot return the item if after a reasonable period, you are not satisfied
3) You cannot get your money back, in store credit, or some type of compensation if you were disastisfied.
4) The industry is not heavily regulated to protect consumers from fraud, misleading information, and abuse.
5) The service or item is legal.
All I can think of is sporting events. Even there if you compained that you were sat behind a poll and couldn't see the game, you could probably get free tickets to the next game or simular compensation.
Face it, software and gamming in particular is about the only legal industry that gets away with behavior of this type.
Nuke_em_05 said:Housing, Banking, Credit, Investing, Education, I'll even go one more and throw in Government.jthwilliams said:I ask you to name six items or industries that are not software whereNuke_em_05 said:There are a lot of items that you cannot "try before you buy" with no guarantees or return policies. Life is full of disappointment.
1) You cannot try out the product before you agree to pay for it
2) You cannot return the item if after a reasonable period, you are not satisfied
3) You cannot get your money back, in store credit, or some type of compensation if you were disastisfied.
4) The industry is not heavily regulated to protect consumers from fraud, misleading information, and abuse.
5) The service or item is legal.
All I can think of is sporting events. Even there if you compained that you were sat behind a poll and couldn't see the game, you could probably get free tickets to the next game or simular compensation.
Face it, software and gamming in particular is about the only legal industry that gets away with behavior of this type.
But seriously, sure, that is kind-of a racket.
Here's the problem, and the first part of my post: there is no way to know how many people, after "pirating" a game, actually turn around and buy a copy, or honestly decide that they don't like it. For all intents and purposes, they are the same as "group 1" as far as the publisher is concerned.
Thats actually a PRO and not a CON.4) Could subject minors to content their parents/guardians wouldn't want them exposed too.
while i do not endorce piracy, lets get the facts straight. there have been more problems with buggy DRMs than with pirated releases. pirated releases are patchable. most of them even have a workaround for a multiplayer (unofficial servers obviously). while this image is not from games, it shows the concept very well:Pirated games are awful buggy messes, unpatchable, and just too much trouble for someone who has the means to just hop on amazon.com
Piracy isn't stealing? That requires some serious elaboration.Arontala said:Piracy =/= StealingSonicKoala said:I fail to see how this justifies stealing the game.Arontala said:There ARE people who do it because they would never be able to afford gaming in the first place
People such as that do not equal lost sales. It could even be argued that they help a game, I.E publicity, word of mouth, and the fact that if they were to secure a stable income, there would be a chance that they would actually purchase games.
Well, if publishers stop with these idiotic anti-pirating measures, and instead try focusing on giving pirates better incentives to buy new, that is.