Should game hold your hand throughout or not tell you shit?
If it came to a hard choice between the two which would you pick?
Myself, after putting up with the accursedness of
Killer 7
Silent Hill 2 and 3
Psychonauts
Eternal Darkness
Geist
ect
I have to pick games that hold your hand hands down. For all of these games I used GameFaqs throughout. (Which is not to say all of those are bad games.)
It seems that all older games just expect you to magically know what you need to do next to progress.
This whole "holding your hand" thing modern games seem to do is a step up if you ask me.
If it came to a hard choice between the two which would you pick?
Myself, after putting up with the accursedness of
Killer 7
Silent Hill 2 and 3
Psychonauts
Eternal Darkness
Geist
ect
I have to pick games that hold your hand hands down. For all of these games I used GameFaqs throughout. (Which is not to say all of those are bad games.)
It seems that all older games just expect you to magically know what you need to do next to progress.
This whole "holding your hand" thing modern games seem to do is a step up if you ask me.