Poll: MGS4 Totally Awesome Review

amendele

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[Hint: This review will be Totally Awesome because I put those words in the title.]

Great praise should be given to Hideo Kojima for his greatest project ever, the interactive movie he has entitled Metal Gear Solid 4! With gripping realism, heart-pounding drama, and danger around every corner, wooden crate, tree stump, and other object that lies in our protagonist's path, nothing is held back in this grand tale!

Kojima is a master at weaving a thoroughly complex tale with so many twists and turns that you'll be begging to get off this rollercoaster ride! Witness Solid Snake reunite with characters like the old Kernel Cambell, Otaku Convention, Naomi "Naomi!" Hunter, and his evil brother Liquid Snakealot. See him sit around with new characters like Dennis Rodman and his Coke-loving monkey as he takes on the military-industrial complex that threatens to destroy the world!

Every single chapter starts out with rich movie scenery, featuring Solid Snake talking with people aboard a plane, or a ship, as he receives his orders for the next mission. Sometimes, there's even a small model of the Metal Gear Rex you can steer around the scene, and spot hidden extras like the three chickens named after the Terrible Infants, or the less-pussified Rainen lying in critical condition on a table. From here, you will learn all the bad things that Liquid Snakealot has been doing across the globe while Solid goes out on his secret missions to try and stop him.

But Kojima has given you some funny twists in this interactive movie. For example, there are various parts where you are expected to pick up the controller and actually make Solid move around and possibly even shoot people. It may seem shocking at first when you find out that this PS3-exclusive interactive movie actually requires you to do more than push X and trigger flashbacks, but unfortunately they are necessary in order to see the next riveting cutscene.

I'm not sure why they felt the need to include such trite gameplay in there when they had a perfectly good story to tell. I mean, you can't even pass it quickly like I usually can do in Counter-Strike. You actually need to use a little bit of strategy, lure your enemies into traps, and shoot them in the head. Plus, the main character has the body of my grandpa, yet he can mysteriously move just as well as Sam Fisher from the Splinter Cell video game series. This interactive part can be a little distracting from the MGS4 movie, though, especially the unrealistic bosses who can take a Javelin missile in the face and not die.

However, the actual gameplay soon fades away so that Kojima can continue his riveting tale of how war is bad, even though you may shoot several faceless bad guys throughout the course of the interactive movie. No longer does Solid have to concern himself with such things as "stealth" or "discretion" when he has an eyepatch that feeds him real-time data around the battlefield. This especially makes him a hit with the ladies, like when Marrow makes a surprise return appearance as the leader of a UN Peacekeeper team, complete with daddy issues and showing an entire powerpoint presentation to Solid.

Truly, MGS4 is an astounding tale, one that will be difficult to surpass in the future. Only a genius like Kojima could find a way to sew up all the plotholes from the story canon with the explanation of "nanomachines" for everything. From Naomi!'s constant appearances in this interactive movie to the reason why Solid can somehow survive walking down an irradiated tube and still have enough time to wail on Liquid Snakealot. It doesn't matter that the plot is pretty much held together with scotch tape and old gum, as long as one of the characters mentions "nanomachines", it suddenly becomes clear to the viewer.

What becomes clear, you ask? Only the fact that advances in battlefield technology will allow us to live forever while also eliminating all racial and religious prejudice from the world, so that we can become killing machines motivated only by power and greed instead of individual concerns. Thus, Kojima gives us a truly awesome cinematic experience. Also, Snakealot meets his end, and the guy that might be the boss from number two or the hero from number three makes an appearance, but I can't remember which because the script was so totally clear on who that guy on the gurney was.

On a scale of one to five, I give it a 4.5, because of the parts where Kojima got lazy and makes the viewer actually have to control Solid by himself. Other than that, it is a totally awesome tale that blends futuristic technology with old grouchy people, the military-industrial complex, and endless amounts of continuity porn [http://tvtropes.org/pmwiki/pmwiki.php/Main/ContinuityPorn]. An instant classic for those wishing to devote an entire week of their lives to this masterpiece. All hail Kojima!

P.S. For those who think this review is tl;dr? "Nanomachines."
 

RedDiablo

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You have alot of character misspellings, and also, Snake can move around alot cause of his suit, and all video game bosses have a strange power to resist rocket launcher and rail gun shots to the face, and take more. And as much as you try to make it funny, it isn't really.
 

jboking

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Oct 10, 2008
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This review was, well terrible. Nothing new or interesting

I see you couldn't come up with anything new to talk about involving the game so you filled half of the review with the same thing that has been spouted by every gamer for the past year, The cutscenes are long. As far as the continuity porn thing goes, It's the last in a long series. If it didn't spend time to tie up loose ends it just wouldn't seem right. Also, Nanomachines have been present since MGS1. Given, they have always been a giant plot hole filler.

I'm sure there are plenty of other things in your review that were bad, but well tl;dr.
 

sneakypenguin

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I was amused but then I despise any game that has ungodly long cutscenes, and punctuation marks over peoples heads.Splintercell>MGS
 

Jursa

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You should watch the Gamespot year in review... from the way they tell it MGS4 is the game of the century...
 

amendele

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Aug 25, 2008
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OMG, I'm leik totally srs at how MGS4 is the best interactive movie ever, LOL like this guy [http://www.escapistmagazine.com/forums/read/326.81809].

PS: LOL
PPS: Nanomachines
 

RedDiablo

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Wow, so you look to the so called "Intelligent Metal Gear Solid Review" as an inspiration? That review was cut down by pretty much everyone, and it was probably the worst review I read in my life. Also, its not a review, more of a fact why steamednotfried can't even finish one boss without dying.
 

I3uster

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RedDiablo said:
Wow, so you look to the so called "Intelligent Metal Gear Solid Review" as an inspiration? That review was cut down by pretty much everyone, and it was probably the worst review I read in my life. Also, its not a review, more of a fact why steamednotfried can't even finish one boss without dying.
This review is actually a LOT better than the "Intelligent" Mgs review, i like it.
 

PedroSteckecilo

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Nice Sarcasm, not badly written but very opinionated with little discussion on any actual facets of the game.
 

Grimm91

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Well I do love MGS4 but I have a lot of problems with it. Really though even though it was a nice end to the series, I would have liked a bit more time with Snake and a bit less time listening to Snake but if there is an award for best CGI movie of the year nominate MGS4.
 

Vlane

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Realistic plot? Oh come on. The plot in the MGS games isn't very realistic. Hell there is a ninja who blocks bullets with his sword, a women who can't be hit by bullets and Psycho Mantis.

If it was sarcasm then I have to excuse.
 

PedroSteckecilo

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Is MGS4 really that "non playable"? If you time it, straight Gameplay for MGS4 clocks in at around 8-10 hours depending on your style, whereas story also clocks in at pretty much 10 Hours, so you've almost got 1 for 1 there. Compare that to oh, I dunno, Halo 3, Gears of War 1, Call of Duty 4 or Drakes Fortune all of which were both under 10 hours... are you really missing out on Gameplay?

I'll admit the heavy handedness of the cutscenes but you are NOT being gyped out of gameplay because of them. Stop pretending you are just to make a lame point about "playable movies".
 

y8c616

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sneakypenguin said:
Splintercell>MGS
OK people are entitled to their opinions, but suggesting that spinter cell is in any way superior to mgs is just wrong. Its a cheap ripoff that features a character with about as much charisma as a broken toothbrush on a mission to stop a nuclear catastrophe. Or am i confusing that plot with the other millions of shoddy tom clancy games?
 

sneakypenguin

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y8c616 said:
sneakypenguin said:
Splintercell>MGS
OK people are entitled to their opinions, but suggesting that spinter cell is in any way superior to mgs is just wrong. Its a cheap ripoff that features a character with about as much charisma as a broken toothbrush on a mission to stop a nuclear catastrophe. Or am i confusing that plot with the other millions of shoddy tom clancy games?
I don't think you will find too much support for your argument, as ghost recon, rainbow six, and even endwar have gained much praise both in media and amongst gamers(rsv2 and graw2 where good but too much of a cash in).

I personally think sam fisher is a decent character, old soldiers aren't supposed to be charismatic, but I thought he was quite humorous and real. I connected with him you obviously did not but that's why there are 100s of games out there everyone likes something different.

Saying it's a cheap rip off is a bit wrong, other than being a stealth game that's pretty much where the similarities end. One seems to border on fantasy/alt reality, one is quite grounded in realism, even the controls are different (at least untill mgs 4and the remake of 3)
I feel your trolling me a bit but just thought i'd respond with my 2cents
 

y8c616

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sneakypenguin said:
y8c616 said:
sneakypenguin said:
Splintercell>MGS
OK people are entitled to their opinions, but suggesting that spinter cell is in any way superior to mgs is just wrong. Its a cheap ripoff that features a character with about as much charisma as a broken toothbrush on a mission to stop a nuclear catastrophe. Or am i confusing that plot with the other millions of shoddy tom clancy games?
I don't think you will find too much support for your argument, as ghost recon, rainbow six, and even endwar have gained much praise both in media and amongst gamers(rsv2 and graw2 where good but too much of a cash in).

I personally think sam fisher is a decent character, old soldiers aren't supposed to be charismatic, but I thought he was quite humorous and real. I connected with him you obviously did not but that's why there are 100s of games out there everyone likes something different.

Saying it's a cheap rip off is a bit wrong, other than being a stealth game that's pretty much where the similarities end. One seems to border on fantasy/alt reality, one is quite grounded in realism, even the controls are different (at least untill mgs 4and the remake of 3)
I feel your trolling me a bit but just thought i'd respond with my 2cents
Ok so mabye my initial response reeked of trollism; i personally enjoyed the first splinter cell game, aside from the character's personality, which i failed to really identify with. I also thought that they made him a bit like snake circa MGS1, with his dry/black humor. Either way, the 1st one was good, but after that it become synonymous with tom clancy games in that there were multiple sequels that never really pushed the envelope, just sequels for the sake of it (eg the mario series post n64 era)
 

Vlane

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y8c616 said:
sneakypenguin said:
Splintercell>MGS
OK people are entitled to their opinions, but suggesting that spinter cell is in any way superior to mgs is just wrong. Its a cheap ripoff that features a character with about as much charisma as a broken toothbrush on a mission to stop a nuclear catastrophe. Or am i confusing that plot with the other millions of shoddy tom clancy games?
To be honest when it comes to stealth I really prefer Splinter Cell. In MGS there is just not as much stealth as in Splinter Cell. I also like Sam Fisher as a character.
 

Azure Mirage

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MGS4's existence in general is a middle finger to both the fps and stealth series. NO other FPS requires you to do stuff to your console like psycho mantis in the first mgs and in my opinion mgs was the first stealth game and really did have an awesome story. Maybe the story is unrealistic but honestly would you like to play the real world version in which you have to buy out the enemy or the wait around till something happens because sorry to say not every spy mission ends with explosions or dead bodies.