That's my problem with it too. I don't think you need to have her dressed up as purple Link to make her a proper female character.ItsNotRudy said:The drawings just look like Link with breasts. I don't see anything of Princess Zelda in her.
I know it's going for the whole feminist her der hear us roar kinda thing, but why does the most feminine character in the series have to change into a boy with a generous A-cup.
Thing is in Japan pink is considered a masculine color as it IS the color of their national flower. Still, they seem to have far more variety in their female characters then the West does.Moonlight Butterfly said:I loved those ideas linked in the OP and wish they could be a game. I don't see any problem with Zelda being girly but it may put guys off playing it if it's too bedecked in pink and frills.
Well I was just thinking I would still want it to sell well, ya know. If it comes across like Barbie in Adventure Land nobodies going to buy it.Aiddon said:Thing is in Japan pink is considered a masculine color as it IS the color of their national flower. Still, they seem to have far more variety in their female characters then the West does.
True; if there were truly justice in the world I would make Zelda's outfit just as vibrantly pink as always if she were playable just to annoy the idiots insecure about their beloved testosterone.Moonlight Butterfly said:Well I was just thinking I would still want it to sell well, ya know. If it comes across like Barbie in Adventure Land nobodies going to buy it.Aiddon said:Thing is in Japan pink is considered a masculine color as it IS the color of their national flower. Still, they seem to have far more variety in their female characters then the West does.
I, personally, would be okay with girly Zelda but many wouldn't. It's hard enough to get some guys to consider a female protagonist.
Auron225 said:And also to dress a bit more feminine. I'm really trying to not come across as sexist here but what is the point if she almost looks like and seems to act like a man?
To me, this way of thinking is completely missing the point.riottrio said:That's my problem with it too. I don't think you need to have her dressed up as purple Link to make her a proper female character.
Yeah, that would probably work better. Plus being Japan and all they'd have a FAR different view of royalty and masculinity. While some may deride Link for his androgynous looks, he's still capable of kicking all kinds of ass.Moonlight Butterfly said:I kind of don't like their representation of Link. It's not cricket if we demean male characters in return...I mean really puffy sleeves :S
I think a handsome airship captain might be a better move on that one. Then have Zelda be the lost heir to the throne.
Zelda is first and foremost an archer and a mage. Can also use her Sheikah abilities to do ninja-esque things in an appropriate attire. A game centered around her should focus on these things. As it stands, regardless of outfit- it's just Link with an A-cup.Sabitsuki said:To me, this way of thinking is completely missing the point.
If Zelda were in the role of Link, why would she not look and dress similar to him? We have a character that is leading a humble, active, adventurous life style. Fighting monsters, jumping around death traps, wielding a wide variety of weapons and traveling across the world. Doesn't having short hair make sense to that role? Doesn't wearing simple, practical clothing that doesn't accentuate your figure make sense to that role? Wouldn't looking like a dainty princess seem a bit backwards? We only associate these roles with being masculine because it is a role almost entirely occupied by male characters, but for what reason? The point is reducing that gender association to be more neutral so any gender can occupy a role seamlessly, and arbitrarily adding in feminine elements that serve no actual character purpose is just going to contrast them.
Exactly, you should make her a lot different from Link from a gameplay standpoint as well. Link is essentially a Fighter (if we're going by tabletop terminology) who can also use a lot of gadgets while Zelda is essentially an Arcane Archer with a bit of ninja or rogue abilities. From a gameplay standpoint you'd have to justify it otherwise the differences are superficial. Like I said before if you can't do at least THAT then it's pointless for Zelda to be a protagonist.ItsNotRudy said:Zelda is first and foremost an archer and a mage. Can also use her Sheikah abilities to do ninja-esque things in an appropriate attire. A game centered around her should focus on these things. As it stands, regardless of outfit- it's just Link with an A-cup.
The concept quite clearly features an emphasis on use of magic, and acrobatic combat specifically from Sheika training. Legend of Zelda games have always heavily featured use of a bow. It uses the themes that Zelda herself is known for and meshes them into the active role that we know Link for.ItsNotRudy said:Zelda is first and foremost an archer and a mage. Can also use her Sheikah abilities to do ninja-esque things in an appropriate attire. A game centered around her should focus on these things. As it stands, regardless of outfit- it's just Link with an A-cup.Sabitsuki said:To me, this way of thinking is completely missing the point.
If Zelda were in the role of Link, why would she not look and dress similar to him? We have a character that is leading a humble, active, adventurous life style. Fighting monsters, jumping around death traps, wielding a wide variety of weapons and traveling across the world. Doesn't having short hair make sense to that role? Doesn't wearing simple, practical clothing that doesn't accentuate your figure make sense to that role? Wouldn't looking like a dainty princess seem a bit backwards? We only associate these roles with being masculine because it is a role almost entirely occupied by male characters, but for what reason? The point is reducing that gender association to be more neutral so any gender can occupy a role seamlessly, and arbitrarily adding in feminine elements that serve no actual character purpose is just going to contrast them.
I don't shame the idea of having Zelda star in her own game. Quite the contrary: I'd love it.Sabitsuki said:The concept quite clearly features an emphasis on use of magic, and acrobatic combat specifically from Sheika training. Legend of Zelda games have always heavily featured use of a bow. It uses the themes that Zelda herself is known for and meshes them into the active role that we know Link for.
I'm also not sure I understand the intent of your 'Link with an A-cup' line aside from carrying some unfortunate implications in your attempt to shame the idea. My post made it quite clear that I would support such an idea as I believe characters should be dictated more by their role than their gender.