[HEADING=2]Mirror's Edge[/HEADING]
Mirror's Edge was developed by DICE and released on the PS3 and 360 in 2008, in January 2009, it was ported to Windows. Its story revolves around a group of "runners" -- a bunch of people who deliver packages to other runners, and sfor some reason the Government doesn't want these packages delivered, so they send up units of heavily armed policemen to deal with different runners.
One key aspect that really lifts the game up in my opinion, is the level design. Yes, the game is very difficult at times - but never frustrating... The game is simply a lot of trial and errors, so before you play you MUST realise that you ARE going to die, and you'll do it at LEAST 200 times before the game is over. The levels are crafted well, and each new level has incremental difficulty which utilises a perfect advance in difficulty. Levels are fun to work through, and can be really fun if you're playing with mates (no co-op though, I mean taking in turns) as it can often be fun to laugh at each other as you fall to your bloody death, or a train knocks all your teeth out.
[HEADING=2]
Conclusion[/HEADING]
I guess it's time to wrap this up... Mirror's Edge is a hard game to explain, it's a whole lot different than many of the other games that have been coming out recently, and it's a fresh change from military-gray first person shooters. When you first play it, it's like a cold glass of orange juice on a hot day, after an hour - it starts to feel like someone's force feeding you oranges, after a few hours you feel as if somebody is drowning you in oranges... and you realise... the oranges are poisonous with too much bloom, bad combat and mediocre parkour moves. But it's still worth a look, if only to toy around with the great physics engine used in the game.
[HEADING=1]***[/HEADING]
If sunlight and good physics appeals to you, this game is worth a look. But it can get fairly boring at points, and the flow of the game is broken easily.
Games: [a href="http://www.escapistmagazine.com/forums/read/326.187537-Sextus-first-review-Halo-3-A-little-late-on-the-chopping-block"]Halo 3[/a], [a href="http://www.escapistmagazine.com/forums/read/326.195850-Sextus-Reviews-Mass-Effect-2-PC"]Mass Effect 2[/a]