Why do I get only once choice above "decent" but 6 different choices of "worse than decent"? I wouldn't call it awesome but it's better than just decent, so I guess I have to.
Probably Capcom's fault for not supporting a controller released a few years after the game... wait.JWRosser said:Generally for me it has been really good.
Though I bought L4D2 from Amazon and when I installed it it went straight to Steam...so I assumed all games did this. I then bought Bioshock 2 but alas, I have to play that through Games for Windows Live...which I guess isn't too bad because I can log in using my XBL profile.
However I did buy DMC3 last night. Bit of a waste of money. Not only does it not recognise my Xbox controller I have plugged in (makes games like the aforementioned L4D2 a lot easier in my opinion), but I can't even play it full screen. I can still use the Xbox controller but the buttons are messed up. I have to use the right joystick to move and can't change it... However whether this is Steam's fault or just bad publishing I'm not sure. Either way, it's kind of like playing the game on an emulator...which is a shame because it was awesome on PS2.
*insert rage about how controllers are rubbish at FPSes and how WASD + Mouse is better here*(makes games like the aforementioned L4D2 a lot easier in my opinion)
You're probably been the first Austrailian to applaud Steam over pricing. Most Australians seem to be whining over why their games are US$80, while retail over there it's priced similarly.Super Toast said:I love it. I can find anything I want and it's dirt cheap, at least compared to Australian retail prices. One good example is Dead Rising 2. In EB Games it costs $90-$100. On Steam? $40.
I've only been using Steam for the past month, so you may be right. That being said, the value of the Australian and US dollar is almost the same. Even if a game costs $80, it's still better than $100.Delusibeta said:You're probably been the first Austrailian to applaud Steam over pricing. Most Australians seem to be whining over why their games are US$80, while retail over there it's priced similarly.Super Toast said:I love it. I can find anything I want and it's dirt cheap, at least compared to Australian retail prices. One good example is Dead Rising 2. In EB Games it costs $90-$100. On Steam? $40.
1- Fair enough, this may have been solved since I gave up on them. Still a lot of extra work to start a game that shouldn't require steam.Delusibeta said:1) Yes you can. It's still a little touchy, but it now works 99% of the time if you remember to disconnect from any network before you start up and you remember to save your password on your machine.
2) Bootup granted, but if your entire computer slows down because of it, you have a poor computer.
3) Granted, but then again you'll have the same problem with any other digital distributor.
4) Granted.
5) Bug at your end, presumably something to do with your poor computer.
6) Except when it's multiplayer, 'cause this DRM does have excellent multiplayer services (compared to, say, Games for Windows Live).
2: It extends the loadup time? How so? As far as I've ever seen, it's never been any faster or slower. Hell, even when I load non-steam games trough my library list they still load and run just as fast as before.Decagonopus said:1- Fair enough, this may have been solved since I gave up on them. Still a lot of extra work to start a game that shouldn't require steam.
2- While Steam bootup can be turned off, I still don't want it extending the load time of the game and wasting CPU cycles and ram while I'm playing.
3- With other update methods I can download the update while I play and can update when I'm ready, not when Steam tells me I must.
5- I'm a hardware engineer, and while I don't claim to know everything, I do know how to put together a usable machine. (specs at time of incident: 3GHz Quad, 4GB, 8800 GTX, 10k RPM SATA)
6- Fair enough. I rarely use online multiplayer as I prefer to play with people within punching distance of me. I will never side with a pro-DRM argument at least not the way its handled today. (I am 100% in support of dev's being paid for their work.)
You're not pointing out a flaw, you're saying that the problem Valve creates with how they handle things is not their fault. It bloody is their fault despite the fact that the only thing their support staff does is quote the part of the EULA that says it isn't.Vigormortis said:So...me pointing out a significant flaw in one's complaint is fanboyism?
No, the better analogy is if Sony has buggy HDCP decoding in the TV that doesn't display actually legit content. Which is exactly like Steam not playing games that were legitimately purchased. It's their fault, as the problem doesn't appear with other services.You sir, are an epic hypocrite AND a dick. It's Valve's fault the companies making the games they host can't provide decent or consistent patches and updates? Are you desperate for excuses to hate Steam or are you just a moron? If you have a Sony tv, it's the equivalent of saying it's Sony's fault Fox's programing schedule sucks and that there's nothing on to watch.
Exactly, they don't need to host it on steam, and they work on other services without problem. It's only a problem on Steam so it is Valve's fault.migo said:Again, this is NOT Valve's fault. There are other services available and a company does NOT need to have their game hosted on Steam. It is possible to host on Steam AND do matchmaking through another service. If your particular 3rd party game doesn't do that, it's the developers fault for not bothering to get off their lazy asses and program those options in. Valve doesn't force them to do anything.
Good Old Games is a content delivery service. I'm not even bothering to read the rest of what you've written, it's a waste of time since you clearly don't know what's being talked about.This particular line of logic is utter bullshit. I've been gaming for over two solid decades,