Galliam said:
I never understood the appeal of Abyssal Persecutor. How do you play it that makes it good?
Well, you could Donate it for some unexpected hilarity.
Blue in general, usually splashed with Black. My current "proper" deck is a milling controldeck, works pretty good. Counters, Orim's Chant, Darkness, Echoing Truth and Isochron Scepter make up most of the control, plenty of fetchcards to have the right weapon, and then Mind Funeral (and Haunting Echoes) mills them to death. It wins surprisingly often, as I've rarely played anyone with a way of getting around the milling and the control locks down pretty good. My Elf deck is the only one that beats it on a regular basis, and then only if the MillControl doesn't get Darkness or Echoing Truth early.
My mono-green Elf deck is pretty fun though, built around the hilarious combination Priest of Titania/Lys Alana Huntmaster/Slate of Ancestry/Coat of Arms. Play a few elves with Huntmaster in play, get Elf tokens, activate Slate (discard your hand, draw a number of cards equal to the number of creatures you control), use Priest of Titania to play everything you draw, repeat next turn. Unless it's stopped early it usually wins pretty quickly, but if it runs into a WoG or similar it's dead. A lot of fun to play though.
Was black for a long time, especially a Zombie deck mainly built around Soulless One, Undead Warchief and Loxodon Warhammer as the main threats. Bit slow and could have some manaproblems, but pretty good overall. Soulless One with Loxodon Warhammer in particular saw a lot of hate, though Unholy Grotto was also pretty unpopular, especially when I just recycled Gempalm Polluter in lategame.