Well with the release of the Star Wars beta and the free launch of DCUO, not to mention this being highly anticipated [http://guildwars2.com/en/], you can't deny that even those who were pushed away from MMOs way back when due to their gameplay are now given more interesting forms of combat, creation, dialog, etc. So having access to the Escapist forums brings me this question: How many of you have played MMOs in the past? How many of you were interested in them by means of something recent? How many of you still think they're pointless?
Honestly, one of the very few games I played on my computer was an MMO, Bots. It was an arcade styled beat-em-up and in my while of playing it, I enjoyed it. Since then I've played numerous MMOs and even beta tested a few, ranging from the actually well made Cartoon Network MMO Fusion Fall to the beat-em-up rusty hearts, from the amazingly faithful Dungeons and Dragons Online to All Points Bulletin.
In short, I've played a lot of MMOs and it's really an expensive market. It takes millions of dollars; more so than most single player games, or even games with multiplayer slapped on; to simply design one. Due to this, the market rarely leaves room for creativity and tends to make many WoW Clones since WoW is highly successful. But as the times change, so do the demands of the players and more publishers and developers are realizing that. SOE noticed that a few times, and had many trial and errors. ArenaNet has been blessed with such a trusting publisher as NCSoft and is given complete freedom on Guild Wars 2.
So in my honest opinion, I'm tired of "WoW Based Combat" and I want a definite change.
NOTE: If there's an option in my poll that I haven't thought of but one would like to be there, just say so.
Honestly, one of the very few games I played on my computer was an MMO, Bots. It was an arcade styled beat-em-up and in my while of playing it, I enjoyed it. Since then I've played numerous MMOs and even beta tested a few, ranging from the actually well made Cartoon Network MMO Fusion Fall to the beat-em-up rusty hearts, from the amazingly faithful Dungeons and Dragons Online to All Points Bulletin.
In short, I've played a lot of MMOs and it's really an expensive market. It takes millions of dollars; more so than most single player games, or even games with multiplayer slapped on; to simply design one. Due to this, the market rarely leaves room for creativity and tends to make many WoW Clones since WoW is highly successful. But as the times change, so do the demands of the players and more publishers and developers are realizing that. SOE noticed that a few times, and had many trial and errors. ArenaNet has been blessed with such a trusting publisher as NCSoft and is given complete freedom on Guild Wars 2.
So in my honest opinion, I'm tired of "WoW Based Combat" and I want a definite change.
NOTE: If there's an option in my poll that I haven't thought of but one would like to be there, just say so.