Yes. I think Hideo Kojima is one of the most creative minds working in the videogame industry.FROGGEman2 said:OK, I originally wrote this, but now I'm so ashamed of it that I'm going to rewrite it.
Do you like the Metal Gear Solid Storylines?
Yes. I think Hideo Kojima is one of the most creative minds working in the videogame industry.FROGGEman2 said:OK, I originally wrote this, but now I'm so ashamed of it that I'm going to rewrite it.
Do you like the Metal Gear Solid Storylines?
This thread has been revived so many times and it's beautiful.Daedalus1942 said:Yes. I think Hideo Kojima is one of the most creative minds working in the videogame industry.FROGGEman2 said:OK, I originally wrote this, but now I'm so ashamed of it that I'm going to rewrite it.
Do you like the Metal Gear Solid Storylines?
You don't agree? How he's woven his stories in amongst the thread of actual factual events?FROGGEman2 said:This thread has been revived so many times and it's beautiful.Daedalus1942 said:Yes. I think Hideo Kojima is one of the most creative minds working in the videogame industry.FROGGEman2 said:OK, I originally wrote this, but now I'm so ashamed of it that I'm going to rewrite it.
Do you like the Metal Gear Solid Storylines?
One of THE most creative minds? Whoa. That's high praise.
Well, he has and quite well, too. But, woven is the key word here, when characters gain magic superpowers and shoot lightning and control the weather no one blinks an eye.Daedalus1942 said:You don't agree? How he's woven his stories in amongst the thread of actual factual events?FROGGEman2 said:This thread has been revived so many times and it's beautiful.Daedalus1942 said:Yes. I think Hideo Kojima is one of the most creative minds working in the videogame industry.FROGGEman2 said:OK, I originally wrote this, but now I'm so ashamed of it that I'm going to rewrite it.
Do you like the Metal Gear Solid Storylines?
One of THE most creative minds? Whoa. That's high praise.
Lol... I just like his take on fighting proxy wars, and how the storyline revolves mainly around events that happened during the cold war.FROGGEman2 said:Well, he has and quite well, too. But, woven is the key word here, when characters gain magic superpowers and shoot lightning and control the weather no one blinks an eye.Daedalus1942 said:You don't agree? How he's woven his stories in amongst the thread of actual factual events?FROGGEman2 said:This thread has been revived so many times and it's beautiful.Daedalus1942 said:Yes. I think Hideo Kojima is one of the most creative minds working in the videogame industry.FROGGEman2 said:OK, I originally wrote this, but now I'm so ashamed of it that I'm going to rewrite it.
Do you like the Metal Gear Solid Storylines?
One of THE most creative minds? Whoa. That's high praise.
You people annoy me...Shadowfaze said:ill follow the story if it has snake in it. if its raiden, i just avoid it like a bullet
Not used to storylines in games, what the hell are you talking about? The current market may be full of braindead shooters, but alot of us do delve into rpgs quite a bit and those are noting but stories.tiredinnuendo said:The story is poorly told, constantly repeated to make sure you got it, explained 600 different ways while Kojima was still deciding which versions to retcon out, and really at the end of the day wasn't all that special.
Gamers generally accept this because we're not used to stories taking place in games. Sure, we have "action movie" or "generic space opera" stories a fair amount, but it's rare to get anything more complex, so people fawn over MGS's storyline as the Sophie's Choice of our medium. The problem therein being, as already expressed, that Kojima had (at its bones) a relatively simple storyline going, but he's so bad at telling it that the complexity goes off the scale.
So no, I didn't care for it. You get the same "epic" moments in a bankrupt storyline game like Gears of War, with the added advantage of getting to spend most of the game playing the game. If you have to spend over seven hours explaining something that I could break down in twenty minutes, you're doing it wrong.
- J
First off... damn. Super-necropost.Siegreich said:Not used to storylines in games, what the hell are you talking about? The current market may be full of braindead shooters, but alot of us do delve into rpgs quite a bit and those are noting but stories.tiredinnuendo said:The story is poorly told, constantly repeated to make sure you got it, explained 600 different ways while Kojima was still deciding which versions to retcon out, and really at the end of the day wasn't all that special.
Gamers generally accept this because we're not used to stories taking place in games. Sure, we have "action movie" or "generic space opera" stories a fair amount, but it's rare to get anything more complex, so people fawn over MGS's storyline as the Sophie's Choice of our medium. The problem therein being, as already expressed, that Kojima had (at its bones) a relatively simple storyline going, but he's so bad at telling it that the complexity goes off the scale.
So no, I didn't care for it. You get the same "epic" moments in a bankrupt storyline game like Gears of War, with the added advantage of getting to spend most of the game playing the game. If you have to spend over seven hours explaining something that I could break down in twenty minutes, you're doing it wrong.
- J
Back to the point metal gear may be somewhat convoluted, but it's still an incredibly satisfying story.
I'd have to say Shin Megami Tensei Persona 3 and 4 both feature a rich cast, good setting, great atmosphere and some of the most unique and brilliant stories in gaming.tiredinnuendo said:First off... damn. Super-necropost.Siegreich said:Not used to storylines in games, what the hell are you talking about? The current market may be full of braindead shooters, but alot of us do delve into rpgs quite a bit and those are noting but stories.tiredinnuendo said:The story is poorly told, constantly repeated to make sure you got it, explained 600 different ways while Kojima was still deciding which versions to retcon out, and really at the end of the day wasn't all that special.
Gamers generally accept this because we're not used to stories taking place in games. Sure, we have "action movie" or "generic space opera" stories a fair amount, but it's rare to get anything more complex, so people fawn over MGS's storyline as the Sophie's Choice of our medium. The problem therein being, as already expressed, that Kojima had (at its bones) a relatively simple storyline going, but he's so bad at telling it that the complexity goes off the scale.
So no, I didn't care for it. You get the same "epic" moments in a bankrupt storyline game like Gears of War, with the added advantage of getting to spend most of the game playing the game. If you have to spend over seven hours explaining something that I could break down in twenty minutes, you're doing it wrong.
- J
Back to the point metal gear may be somewhat convoluted, but it's still an incredibly satisfying story.
I didn't say that games don't have stories. I just said they weren't anything all that special. Stories aren't the main point of games, and it's sad how many people can't accept that. You name one game with the storytelling power of The Godfather or Sophie's Choice and I'll take it back.
Also, just to stop anything too easy before it gets started, any RPG that I can distill down to "Evil Corporations. Good Earth. Gather a party to save the world." doesn't have a stellar story.
- J
Meh.Siegreich said:I'd have to say Shin Megami Tensei Persona 3 and 4 both feature a rich cast, good setting, great atmosphere and some of the most unique and brilliant stories in gaming.