I like jrpgs. In the past there were many and all were good to at least some game player. There was Earthbound, Terranigma, the DragonQuest games, Final Fantasy, ChronoTrigger, the Lufia series, Wild Arms, Breath of fire, and more than I cannot list off the top of my head. There were even rpgs I could not beat, including a very old Final Fantasy for the Gameboy and a game called 7th Saga for the snes. Even with the 3d generation, there were good games. Tales of Symphonia (and others from the Tales series), Skies of arcadia, more Final Fantasy, Dragon Quest 8, Valkyrie Profile, more Wild Arms, more Breath of Fire, the Grandia series, as a few more examples.
But recently, when cut scenes became popular, the traditional greatness that made the rpg - the storyline - was set aside for pretty graphics and pictures. In the 2000's up until recently, good gaming in jrpgs hit a decline. If you play PS2 jrpgs, you'll find that many are about an amnesiac or an over-enthusiastic boy. You'll find that the game-play consists of: "Go down a corridor, hit a cut scene. Go down a stairway, hit a cut scene. Go around a corner, hit another boring cut scene." Less are the days where you adventure around the landscape looking for things to discover; more and more people are being spoon-fed the usually badly-thought-out plot.
Mind you, that is not every jrpg out there. There are gems. I am simply beginning to miss the rpgs with more muscular, fitting characters and a well-conceived story.