Well now I lost my train of thought...Frozen Donkey Wheel2 said:Um, no offense, but....How exactly does this qualify as news?
I mean, its a funny video and all, but....you know....It's called the Newsroom for a reason.
EDIT: OK, I have been quoted 11 fucking times. If you were going to quote me: DON'T. Anything you were going to say has been said. If you were going to agree with me, it's been done. If you wanted to tell me "who cares?", it's been done. If were going to tell me that anything qualifies as "news" in this, the Information Age, then it's been done. If you were going to quote me because everyone else is doing it, well, that's been done, too. (Thanks for that, by the way.)
So....Stop fucking quoting me.
There are plenty of softer option games out there but there needs to be games like this too for those who have already acquired the skills and want more of a challenge. In fact one of the problems with games today is that too many games are being targeted at beginners and those with lower skill levels, leaving something of a vacuum at the higher skill levels. However you cut it though, you're always going to have a first time coming up against WSAD controls, just like there is always going to be a first time using a controller... even a controller isn't that easy to use when you very first start.Katana314 said:Actually, this sort of news is especially important to me. I'm the type that is infinitely frustrated every time I see a game add yet another layer of complexity to its mechanics.
My brother's girlfriend just didn't understand Portal either. In fact, I think WASD movement didn't even make sense to her. I kind of wonder if designers need to start working on games to fill in that learning gap. Even if they aren't a monetary success, it might make more gamers.
Yeah, cmon guys, have some compassion, this is clearly a cry from the heart here.Frozen Donkey Wheel2 said:So....Stop fucking quoting me.
It's actually one of the problems the devs faced during testing (listen to the commentaries, it's very insghtful. Learning that the Companion Cube was made so that they can get players to carry an object all the way through a test chamber was particularly fascinating). Funny thing is that it took me a few seconds before I figured out that the lady in orange I was chasing was actually me >.<Jonluw said:Looks like his first problem is caused by him not realizing he can go through the portals both ways. I think they could at least have told him that.
And someone QWERTY boards even have the arrows on the WASD keys now, mine does at least. I think the problem is the level of the intro tutorial in most games, or even operating systems, it's hard to offer a choice without sounding like your a condescending prat.Continuity said:There are plenty of softer option games out there but there needs to be games like this too for those who have already acquired the skills and want more of a challenge. In fact one of the problems with games today is that too many games are being targeted at beginners and those with lower skill levels, leaving something of a vacuum at the higher skill levels. However you cut it though, you're always going to have a first time coming up against WSAD controls, just like there is always going to be a first time using a controller... even a controller isn't that easy to use when you very first start.Katana314 said:Actually, this sort of news is especially important to me. I'm the type that is infinitely frustrated every time I see a game add yet another layer of complexity to its mechanics.
My brother's girlfriend just didn't understand Portal either. In fact, I think WASD movement didn't even make sense to her. I kind of wonder if designers need to start working on games to fill in that learning gap. Even if they aren't a monetary success, it might make more gamers.
To be honest WSAD controls, although not intuitive at first are the industry standard and more than that they are used for a reason... its the best key group for a right handed player to use.
Its like a QWERTY keyboard, massively unintuitive layout but once you get used to it its second nature... no sense in changing it now because hundreds of millions of computer users already know that layout.. harsh on beginners but thats the fact of the matter.