Psychonauts Comes to PSN
Tim Schaefer's cult classic gets a downloadable release as part of the Playstation Classics program.
When last seen, Tim Schaefer was rolling around in a new money bin built to hold his Kickstarter proceeds. [http://www.escapistmagazine.com/news/view/116059-Tim-Schafer-Says-Publishers-Arent-Worried-About-Kickstarter] The latest from Double Fine is that its cult classic adventure game Psychonauts will be coming to the Playstation Network as a downloadable title. It will be available as of next week Tuesday, so - in the words of PlayStation blogger and community manager Chris Remo - "Tune up your heartstrings. Clean off your credit card." This comes courtesy of the PlayStation 2 Classic program, intended to bring PS2 titles to current consoles.
Remo went on to say "as it turns out, we do love free money! (Preferably in cash-stuffed envelopes slid under the office door.)." He went on to explain why it had taken so long for the game to get a PSN release: "to truly become a PlayStation 2 Classic, we wanted to ensure Psychonauts had all the time it needed to grow into its status as a classic, like a fine artisanal Tuscan cheese. But less smelly." Psychonauts has been available on the iStore and Steam for a while, but this is the first time it's been available as a PlayStation title since its release in 2005.
Psychonauts, the game beloved by his Kickstarter project [http://www.escapistmagazine.com/videos/view/zero-punctuation/2-Psychonauts] ... but that's a story for another day.
Source: Game Informer [http://www.gameinformer.com/b/news/archive/2012/08/23/psychonauts-releases-as-a-playstation-2-classic-on-psn-next-tuesday.aspx]
UPDATE: Clarification: Chris Remo, described as a PlayStation blogger, does not work for Sony. Remo is a Double Fine employee.
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Tim Schaefer's cult classic gets a downloadable release as part of the Playstation Classics program.
When last seen, Tim Schaefer was rolling around in a new money bin built to hold his Kickstarter proceeds. [http://www.escapistmagazine.com/news/view/116059-Tim-Schafer-Says-Publishers-Arent-Worried-About-Kickstarter] The latest from Double Fine is that its cult classic adventure game Psychonauts will be coming to the Playstation Network as a downloadable title. It will be available as of next week Tuesday, so - in the words of PlayStation blogger and community manager Chris Remo - "Tune up your heartstrings. Clean off your credit card." This comes courtesy of the PlayStation 2 Classic program, intended to bring PS2 titles to current consoles.
Remo went on to say "as it turns out, we do love free money! (Preferably in cash-stuffed envelopes slid under the office door.)." He went on to explain why it had taken so long for the game to get a PSN release: "to truly become a PlayStation 2 Classic, we wanted to ensure Psychonauts had all the time it needed to grow into its status as a classic, like a fine artisanal Tuscan cheese. But less smelly." Psychonauts has been available on the iStore and Steam for a while, but this is the first time it's been available as a PlayStation title since its release in 2005.
Psychonauts, the game beloved by his Kickstarter project [http://www.escapistmagazine.com/videos/view/zero-punctuation/2-Psychonauts] ... but that's a story for another day.
Source: Game Informer [http://www.gameinformer.com/b/news/archive/2012/08/23/psychonauts-releases-as-a-playstation-2-classic-on-psn-next-tuesday.aspx]
UPDATE: Clarification: Chris Remo, described as a PlayStation blogger, does not work for Sony. Remo is a Double Fine employee.
Permalink