It's ok, I think my jokey thread name probably turned people off
Yeah to be frank, I'm not a huge fan of "playing an outlaw" kind of story. It's never been a draw for me, as I prefer to play characters that are actually, you know, not a walking shitbag who makes everything worse where they pass
And I like to see the efforts I do to make the characters' lives around me better, actually be more than just cosmetic things. I think I first fell in love with it from the first inFamous game (god I love that game more and more as time goes by). Anyway, I liked that if you did the little side missions in the various districts, it made things visibly better for people. As your heroic reputation went up, they no longer saw you as a threat (shouting insults and slurs at you as you passed), and instead started calling out to you in encouragement for what you are doing. Random citizens will run up to you and ask you to help another nearby person in need, they will stop and take a picture of you, and if you hang around long enough, you can hear them call a friend and be like "omg I just saw him! I took his picture! isn't it crazy?!" But my favorite, is when you get to the maximum rank, they actually help you fight. And you might think it's nothing much, but they genuinely saved my life one time, as I got ambushed by a group of thugs, at just a really bad moment, low health, low power, cornered and knocked down due to a blast. But the ENTIRE city block, instead of running, all converge on the thugs on the roof, and start raining rocky death down upon them. Killing like 2 of the ambushers, giving me enough time to get up and finish the rest off. The city districts start to look cleaner as you restore power, and lights start to glow in all the buildings. And basically you just SEE the work you put into that area to make things better. And i LOVE that shit.
So I was hoping that the "provide for your camp of friends/refugees" would be at least on par with that, if not more developed. Because I frankly don't really care about things like train heists and robberies and such. But I DO care about the idea of a game that is an open world sandbox where I have a community that I can help to make better with my gameplay.
So based on that statement, would you say the "base building" part of RDR2 would scratch that itch?