Catalyst6 said:
2. Having a bot endlessly searching for a rare spawn will kill the competition for it. After all, why would John want to search for the dragon when there is 24 people that set their bots on "find dragon" and went to bed for the night?
This is 100% true, and it translates quite well to the game economy as a whole. One might argue that there's not all that much economy in WoW, but if there's even a shred present, there's a shred to destroy.
Catalyst6 said:
3. The bigger problem for me is that people who bot a lot have no idea how to play their classes. You slowly learn to optimize your class by actually *playing* it. I can tell you one thing: if there is someone in your group that botted his way to level 80 then you WILL know it, if you catch my drift.
Being a veteran of the EU Open Beta and a non-stop player and hardcore PuG'er, as well as Raider and Dungeoneer, I'd be very much inclined to support this statement. (No-Life'r)
But, I do feel it has to be said that, in my opinion, WoW is getting increasingly simplified.
At this point, most classes pretty much look alike in terms of gameplay mechanics.
Feels a bit as if Blizzard is digging the hole deeper. My biggest issue with Bots is the same as yours; that they kill the individual's knowledge of their class, but I see so many players, too many to pin Bots on, with no idea how to play, Bots or not.
I don't know why this is.
Maybe it's me getting better, while they're at a standstill.
I think a lot of people these days avoid Dungeons as a whole though, or maybe they just don't get in there that much because they have no WoW friends to help their DPS classes avoid the 45 minute Dungeon Tool queues.
This will naturally lead to them leveling alone, never learning anything other than that.
Personally, I've always hated leveling. I've never used a Bot, opting instead to Dungeon my way to the top.
Having Cataclysm now has definetely made it more enjoyable, seeing as I haven't seen the quests fifteen times before, but this Bot case long predates that.
I can't help but feel some sympathy for the people avoiding the long, and frankly completely unneccesary, leveling chain.
Leveling alone simply doesn't teach you any skills that would have been helpful to other players in your five-man or raid group.
Because of this, this point in the criticism is slowly losing it's meaning to me.
Catalyst6 said:
But really, it's the last point in the survey that boggles my mind. It's a game, one that you paid for. It's an experience, one that was crafted to be a lot of fun. Why would you want to ruin it?
Speaking again as a very, very long time Vet, the experience of leveling yet another toon in the same places that I've seen, literally, fifteen times before or above, is not a good one.
I strongly symphatize with people who feel that skipping the first 70 levels or so is neccesary to their enjoyment of the game.
That's not to say that everyone would have the same excuse as me. (and I never used mine.)
Catalyst6 said:
EDIT: Since a lot of people are talking about shooters, I'd still ban them there. After all, you would have to regulate the reflexes and timing of the bots, since a human can *never* outshoot an limitless bot. But how to you regulate something like that?
In shooters, using a bot, who will often have superiour reflexes, aiming and observational skills than a human player, comes down to ruining the gameplay experience for the legit players.
It's despicable, and there's no excuse.
I have no symphathy for this.
I can see why people might wanna Bot their way to max level in Black Ops, to get access to the AK or whatnot, but by doing so they mess with the other players.
That's inexcuseable.