Johnny Novgorod said:
Federation Force is a Metroid game in name only, a gimmicky co-op shooter that doesn't do Metroidvania, barely features Samus and is only tangentially connected to the overall plot of the series. It's the Link's Crossbow Training of the series
Obviously Federation Force differs from the Metroidvania formula, but I don't buy this idea that a game should be ostracized because its mechanics differ from the core franchise. I mean, is Halo Wars less a Halo game because it isn't an FPS? Is Command & Conquer: Renegade less a CnC game because it isn't an RTS? Is WoW less a Warcraft game because it's an MMORPG? Now if Federation Force is a bad game on its own terms, that's another matter, but I've never really subscribed to the idea of "it's different, and now it sucks."
I call it "virtually nonexistent" when compared to the steady release of quality mainstream AAA titles that Nintendo used to put out. Metroid is a legacy franchise at this point and survives in name only.
Metroid's only ever had one "steady stream" of AAA titles, and that was the Metroid Prime trilogy era. Apart from that, the releases of Metroid have always been pretty sporadic. Heck, it skipped the N64 era and Wii U eras entirely.
But I disagree that Metroid is a "legacy franchise" at this point. Even if one doesn't like Federation Force or Samus Returns, they're still examples of the series being actively developed for. If you want examples of actual Nintendo "legacy franchises," we can look at stuff like F-Zero, Golden Sun, Advance Wars, Earthbound, Wave Race, 1080, etc.
Samtemdo8 said:
I actually beat Metroid Prime Hunters, and for what its worth it was fine.
If it had a more traditional control scheme it would have been fine.
No, not really. Even if the game wasn't physically painful to play, it wouldn't have solved the vapid gameplay, with vapid hunters, vapid bosses, a vapid plot, and a vapid protagonist. Hunters is just plain lacklustre in all its areas. Even Other M had 'moments of cool,' so to speak.
American Tanker said:
[ol][li]F-Zero[/li][li]Wave Race[/li][li]1080[/li][/ol]The rest I really couldn't give a shit less about.
Look on the bright side, you reminded me that 1080 actually existed.
Gone in my list now.
Samtemdo8 said:
I would say Smash Bros. almost makes it in turning my Big 4 into a Big 5, but the reason not is mostly due to the fact that its for all intents and purpose a Crossover game.
If anything because of that its above the big 4 Nintendo Games.
Getting into semantics, but I can't really call a crossover part of the "big" stuff of anything. By its nature it has to be subservient to the games it's taking from, at least as far as IP relevance goes.
Part of the reason why I could say Blizzard has a "big 4" (StarCraft, Warcraft, Overwatch, Diablo), but not a "big 5" (Heroes of the Storm). Even if HotS has its own lore, characters, and story (however brief), it cribbling from the "big 4" can't afford it the same relevance as the others.