Rare: Lag Not an Issue for Kinect

imgunagitusucka

New member
Apr 20, 2010
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Australian gamers playing on american hosted games play with 220-350ms of lag, sometimes more, up to double that in fact. The fact that the majority of games DO NOT include a local or continental search option, this has become a fact of online gaming that we've had to adjust to. EA force us to use servers that are simply inadequate for online gaming in our country, but we still play and we still win. MW2 has the best net-code on the xbox360, before that it was COD3, if these game can get it right, why can't other developers? Hopefully bungies' "updated" halo reach net-code performs as well as it did in the mp beta, so us aussies can show you all how years of laggy halo3 games have honed our skills and what a more level playing field can do for us.
 

Daedalus1942

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Jun 26, 2009
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Atmos Duality said:
Daedalus1942 said:
Rare? As in Rare Ware? wow... they have officially been raped.
Rare are creating shovelware. Never thought I'd see the day!
Heh...the irony.

You do realize that Rare programmed a great deal of shovelware titles for the original NES, right?
I won't blame you or anyone else though; people mostly remember Battletoads.
I'm going to be honest...
I've never really liked Rare except for when they produced Starfox Adventures.
I was just echoing what I thought would be the collective consciousness's opinion