Really enjoyed this one. Thought you drew a good parallel between the zombie enemies of the game (I'm guessing, I haven't actually played it) and the mindless consumerism of Western, capitalistic society. Plus, and I may be reading a little too into it, contrasting the "superhero" with the game developer? A stereotypical "positive" image, contrasted with the companies who churn out samey action games? We, the "meatball zombies", support the game companies, and where would a "superhero" be without enemies to fight (those selfsame zombies). Potentially something there about the inherent conflict between consumers and producers (no matter what a company does, there will always be people bitching about the game).
Of course, there is a very real probability that I totally missed the point.