That's hitting the nail on the head. If you want a 'realistic' shooter, you can play the SWAT games or something, where you have to call 'Police' before you discharge your weapon, declare fallen firearms, call in medics, zipstrip fucking everyone, etc. It's a completely different sort of game than CoD or...well, even stuff like Bioshock. Most games aren't supposed to function within the bureaucratic restraints of our world.rob_simple said:[How many times am I going to have to say this, Modern Warfare's writing is not reflective of all games. Modern Warfare games are designed purely for action junkies who don't give a shit about story but want to see things blow up. They are, as you put it, the Michael Bay of video games.
And that is why I like them, sometimes I don't want an existential debate when I sit down for some light entertainment; I just want to gun down some terrorists.
Jesus, that scene. It ultimately had relatively little blood in it, but it had more power behind it than all the gore-soaked films and games I've played for the past decade combined. Ryan's at the end of his rope, and his final action is to show you, in the most harrowing way possible, that he's still in control of his fate.rob_simple said:[If you want an intelligent, well-written shooter play Bioshock. I found it genuinely harrowing to have to beat the games antagonist to death, even though he was purportedly evil his character was well established and genuinely flawed.
Nah, you don't need to worry about that. That's been a military custom since the Romans. They would fall on their swords, and modern soldiers who embrace that mindset do their own version.rob_simple said:[In Killzone 2, I had genuine respect for Colonel Radec when he shot himself rather than be taken alive by my team. I don't want to glorify suicide but it was a remarkable warrior's death.
Like the easiest example: Grand Theft Auto. After killing dozens of people, causing millions in property damage, and being shot to death by the police...you awaken no worse for wear outside a local hospital. And they were even kind enough to let you keep the guns you looted from the police you killed.rob_simple said:[And as I said before, I was upset when Ghost got shot in MW2, but then I got over it and ramped a snowmobile off a cliff again.
At the end of the day, the writing in Modern Warfare is watered down for the same reason that Die Hard didn't end with Bruce Willis filling out 16,000 pages of paperwork to justify shooting all those people: it is designed to appeal to the broadest possible audience so as to make the most money.
As I said, the majority of people playing CoD give less than a shit about story or character development, most of them are only there for the multiplayer and probably just breezed through the campaign to unlock trophies/achievements.
So, now that I've given you a few examples of solid writing in games (and I stuck with FPS games; I could easily expand into other genres) I'd love to see you continue to justify this weak pretense that all video game writing is mindless dross.