The Commando still had a competent melee, use it when required.Kalezian said:but..... THERE WAS ONLY ONE VIABLE CLASS OUT OF SIX!
no, I really hated Too Human. I tried playing the Ranger class as my main character because I like guns.
Second Level? everything was immune to all of my weapons.
At higher levels it was the most broken class, killing entire enemy spawn groups before they'd finished their spawn animation. (and I say that in the face of my mate's berzerker, who could one shot some bosses, everything else I killed before he pinballed over to them)
The real problem with Too Human was that there was basically no information at all about how you were actually supposed to play it and it's not built around the expected genre conventions (It's secretly a twin stick shooter with melee). Nothing, for instance, tells you that the dodge roll makes you invincible. This meant that videogame reviewers, who are dim, couldn't figure it out and never actually progressed beyond the stage of dying all the time because they don't stop and think "maybe I'm doing this wrong" and try other things.