Report: Judge Awards Epic $4.45 Million in Silicon Knights Countersuit

SinisterDeath

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I'm boycotting any epic game now, Never again buying or even downloading one of them.
Silicon Knights brought me the awesome game series (Legacy of Kain), even though that basically got 'stolen' from them by another game company... Fact that Epic is effectively putting there competition out of buisness through these means..
 

Riff Moonraker

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Unlike alot of folks (it seems, at least), I really liked Too Human. Sure, it had plenty of room for improvements, but I really wanted to see the trilogy completed. First with 38 Studios and now this.... this week has been brutal.
 

vxicepickxv

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Sep 28, 2008
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SinisterDeath said:
I'm boycotting any epic game now, Never again buying or even downloading one of them.
Silicon Knights brought me the awesome game series (Legacy of Kain), even though that basically got 'stolen' from them by another game company... Fact that Epic is effectively putting there competition out of buisness through these means..
Well, you enjoy the idea that it's all Epic's fault, and had nothing at all to do with SK releasing a bunch of shit games.
 

warrenEBB

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AzrealMaximillion said:
See now your reasoning seems to be flawed here. Too Human technically still ran on the UE3 engine, just a severely modified one with "improvements" according to SK. They were contractually bound to use the engine so they had no choice but to use it.
You are commenting on an Escapist article. Within that article there is this bit of text:
"Silicon Knights' initial lawsuit rested upon the idea that Epic had misrepresented the engine, forcing it's developers to build a more competent one from scratch. ...
Epic, however, holds that during this time, Silicon Knights had full access to the Unreal Engine 3's code, and may have infringed upon it while reconstructing the core of Too Human."

this contradicts what you are saying. Are you claiming the article is incorrect?
 

AzrealMaximillion

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warrenEBB said:
AzrealMaximillion said:
See now your reasoning seems to be flawed here. Too Human technically still ran on the UE3 engine, just a severely modified one with "improvements" according to SK. They were contractually bound to use the engine so they had no choice but to use it.
You are commenting on an Escapist article. Within that article there is this bit of text:
"Silicon Knights' initial lawsuit rested upon the idea that Epic had misrepresented the engine, forcing it's developers to build a more competent one from scratch. ...
Epic, however, holds that during this time, Silicon Knights had full access to the Unreal Engine 3's code, and may have infringed upon it while reconstructing the core of Too Human."

this contradicts what you are saying. Are you claiming the article is incorrect?
Thing is they didn't rebuild the engine from scratch. They couldn't contractually do so or they'd lose funding from their publisher MS games studio. So they built on top of the UE3 engine and called it the, "Silicon Knights Engine." I'm not saying the article is incorrect, but clearly SK either lied or forgot what the hell they said in 2007. http://www.gamasutra.com/php-bin/news_index.php?story=14759

I wouldn't call modifying an engine "building one from scratch". I don't know how making "minimal changes" to the UE3 engine constitutes "making it from scratch."

SK screwed this up big time.
 

Not G. Ivingname

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AxelxGabriel said:
Well Eternal Darkness 2 is off the table forever now >.<
After the disaster that was Too Human, I will have to say I am glad that they cannot tarnish Eternal Darkness' legacy. Maybe somebody with competence will be able to do the IP justice.
 

WhiteTigerShiro

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duchaked said:
nice choice of an image for the article lol...

playing through X-Men Destiny atm and well...it's okay Silicon Knights, but for your sake hope this recent game made y'all at least a $4.45 million profit lol...
Not with the way it got so horribly review bombed. I don't think I saw a single positive review from anyone.
 

Callate

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It seems like the judge got irritated with Silicon Knights from an early stage (not that it wasn't justified, given their "expert's" testimony) and things kind of snowballed from there. That's what it looks like from way outside of things, anyway; that may be an oversimplification.
 

warrenEBB

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AzrealMaximillion said:
Thing is they didn't rebuild the engine from scratch. They couldn't contractually do so or they'd lose funding from their publisher MS games studio. So they built on top of the UE3 engine and called it the, "Silicon Knights Engine." I'm not saying the article is incorrect, but clearly SK either lied or forgot what the hell they said in 2007. http://www.gamasutra.com/php-bin/news_index.php?story=14759

I wouldn't call modifying an engine "building one from scratch". I don't know how making "minimal changes" to the UE3 engine constitutes "making it from scratch."

SK screwed this up big time.
Again, i feel you are modifying the facts. I admit they're confusing.

SK is quoted saying two key relevant things at your link, neither of which matches your statement:
1) "Progress on the Silicon Knights? Engine continues to date and, at this time, the Silicon Knights Engine is completely independent of Epic?s Engine and certainly derives no benefit from the unworkable source code provided by Epic."

They clearly were saying that their engine was a separate creation, not a modification.

2) "(7) the game engine developed by Silicon Knights is totally independent of the Unreal Engine 3 and therefore is the sole property of Silicon Knights, or, alternatively, the game engine developed by Silicon Knights constitutes an ?Enhancement? under the terms of the Agreement, and therefore is the sole property of Silicon Knights under the terms of that Agreement;"

I'm guessing this is the source of your perspective. But this is not admitting their engine is an enhancement. They are very carefully saying their engine is a SEPARATE entity, but they are willing to define it as "Enhancement" under the terms of the agreement, because "Enhancement" is a specific term that lets them consider their work separate from Epic's.

...

However, I believe Epic won their counter-suit by proving to a jury that SK's engine was not as separate as SK had claimed. While that may be truth, it does not mean SK ever admitted it.

P.s. you also quote "minimal changes". but I cannot find these words in your link. No idea where you're pulling that phrasing from.
 

poiuppx

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Grey Day for Elcia said:
Any of you do any independent research at all before believing every word of this? Better yet, did it even cross your mind if any of this was true, or did you just eat it all up? Of course you did. Just believe whatever someone says on an internet forum -_-.

$100 says you'd all nod along no matter what claim gets made here. The Escapist should do a little experiment to teach all the sheep here a lesson. Make up a random report that's totally untrue--say EA fired a woman for requesting an extension on her maternity leave and she is now suing them, or something. Wait for a few pages of "this is so messed up" and "I hope EA loses, hur hur." Then spring the trap and have a good laugh in their faces while reminding them all how libel is a criminal offense.

I would very much like to see it. Make it happen, Escapist.
Um... did I miss a check or a balance in there somewhere? What's your specific beef with this article? Did the author get something wrong? If so, maybe you should be pointing that out with evidence instead of... I don't know what you're doing. Advocating self-destructive trolling that would degrade people's trust in the website?
 

SonOfVoorhees

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The game sucked alot - only the story idea was good, everything else sucked. Thats nothing to do with the game engine at all. An down to Silicon Knights incompetence. Also you dont just rush out a product you know is bad. All you did was kill samey enemies in same backgrounds again and again. An the death scene, oh my god, theres a game killer if ever i saw one. Thing is, if they left that long Valkyrie death scene in, and thought it was a great idea, then they cant blame the rest of the game being crap on Epic.
 

AzrealMaximillion

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warrenEBB said:
AzrealMaximillion said:
Thing is they didn't rebuild the engine from scratch. They couldn't contractually do so or they'd lose funding from their publisher MS games studio. So they built on top of the UE3 engine and called it the, "Silicon Knights Engine." I'm not saying the article is incorrect, but clearly SK either lied or forgot what the hell they said in 2007. http://www.gamasutra.com/php-bin/news_index.php?story=14759

I wouldn't call modifying an engine "building one from scratch". I don't know how making "minimal changes" to the UE3 engine constitutes "making it from scratch."

SK screwed this up big time.
Again, i feel you are modifying the facts. I admit they're confusing.

SK is quoted saying two key relevant things at your link, neither of which matches your statement:
1) "Progress on the Silicon Knights? Engine continues to date and, at this time, the Silicon Knights Engine is completely independent of Epic?s Engine and certainly derives no benefit from the unworkable source code provided by Epic."

They clearly were saying that their engine was a separate creation, not a modification.

2) "(7) the game engine developed by Silicon Knights is totally independent of the Unreal Engine 3 and therefore is the sole property of Silicon Knights, or, alternatively, the game engine developed by Silicon Knights constitutes an ?Enhancement? under the terms of the Agreement, and therefore is the sole property of Silicon Knights under the terms of that Agreement;"

I'm guessing this is the source of your perspective. But this is not admitting their engine is an enhancement. They are very carefully saying their engine is a SEPARATE entity, but they are willing to define it as "Enhancement" under the terms of the agreement, because "Enhancement" is a specific term that lets them consider their work separate from Epic's.

...

However, I believe Epic won their counter-suit by proving to a jury that SK's engine was not as separate as SK had claimed. While that may be truth, it does not mean SK ever admitted it.

P.s. you also quote "minimal changes". but I cannot find these words in your link. No idea where you're pulling that phrasing from.
Last paragraph of the the group of paragraphs titled "Silicon Knights Making Own Engine":

"In fact, at this juncture the Silicon Knights Engine should, at a minimum, be described under the Agreement as an ?Enhancement? of Epic?s Engine, which, as defined by the Agreement, is technology developed by Silicon Knights that improves upon the Engine and is therefore the property of Silicon Knights."

It's not hard to understand. The word "Enhancement" is even in quote in the article. The last sentence of the quote above also straight up says that the SK Engine's purpose was to "improve" upon the engine.

Then there's the following group of sentences:

"Moreover, as development of the Silicon Knights Engine continues, the amount of code from Epic?s Engine employed by Silicon Knights continues to decrease. After the release of Silicon Knights? Too Human, all Epic code will be removed from the Silicon Knights Engine."

Now this is where they lost the case. They were contractually bound to use the UE3 Engine in order to keep Microsoft Games Studio as the source of funding for the game. SK is saying that their engine is independent here, which would effectively breach the contract, which is why Epic put up a counter suit in the first place. That and SK used the UE3 engine as the base for the SK Engine and called it independent, which is where the code copyright infringement comes into play.

SK should have taken legal action before even thinking of making their own engine if it was lacking the features they truly needed. MS was paying for the game so they would've backed up SK. Instead they claimed that the engine was incomplete (even though multiple games that came out prior to SK even getting the engine had been released with critical acclaim i.e. Rainbow Six Vegas) and went ahead with making their own engine using the UE3 code as a base.

What also bothers me is that they sued Epic a full year before the game's release. Again, why not notify the people funding the game that what they're paying for had "inadequacies"? They only had a beef with Epic after they got mock for the horrible Too Human E3 showing. That's why its very hard for me and a decent amount of other people to have sympathy for SK. They dug this hole themselves.
 

duchaked

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WhiteTigerShiro said:
duchaked said:
nice choice of an image for the article lol...

playing through X-Men Destiny atm and well...it's okay Silicon Knights, but for your sake hope this recent game made y'all at least a $4.45 million profit lol...
Not with the way it got so horribly review bombed. I don't think I saw a single positive review from anyone.
yeahhhh I was being sardonic :p
 

deathninja

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Shame SK got shafted over this, but IP law is a nightmare (at least from my experience in pharma).

As a final act I propose they write Epic the cheque, then get some chick in a Valkyrie suit to hand-deliver it, taking at least 6 weeks.