Chatboy 91 said:
Always online? As long as it isn't mandatory, fine. Journey did an excellent job, so if it's like that, no worries.
I'm curious, how can always online NOT be mandatory? If they are forcing you to connect or not play the game... that seems madatory.
OT: I love racing games. Need for Speed Rivals scratched an itch that I had for a while. Not perfectly, but it was a good start. My first soiree into that world, I didn't get out of the garage when and jutting, stuttering mass of racers and cops jittered it's way across the screen and knocked me out with one hit.
Whether Hacking or whatever else, Other racers were moving fine. This... mass did seem to target people, though.
Been offline ever since.
Here's the rub.
If it's hackers, then they are out to ruin the experience. DayZ fans can tell you that games are ruined by pricks who think it's funny to make your purchase unplayable. Ban one, ten more emerge. Diablo 3 fans can tell you how fun being connected really is. Hell, some are still waiting to get back their stuff that someone hacked. Those persistent always online people have no place to go. These things will always be a problem.
Now, if it's connection... there's always going to be people with bad connections trying to exercise their right to play the game, and bring everyone down with them. If you get stuck with someone like this, say in the Showdown Effect, are you any more right telling him to leave because he's ruining your experience while he has the same right to have an experience too?
This is a deal breaker for me. Some experiences, I just want on my own. I want to go on my own pace, and I don't want people actively ruining my experience simply by existing in it. I already have a game set against me, I don't need some guy who doesn't know better mucking everything up.